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Making it easier to work with shaders
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Author
Age
*
Change to make a single implementation of SLANG_ABSTRACT_CLASS and SLANG_CLAS...
jsmall-nvidia
2020-05-14
*
Add GLSL translation for HLSL fmod() (#1342)
Tim Foley
2020-05-11
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AST nodes using C++ Extractor (#1341)
jsmall-nvidia
2020-05-08
*
Enhanced C++ extractor (#1340)
jsmall-nvidia
2020-05-07
*
C++ Extractor (#1337)
jsmall-nvidia
2020-05-04
*
Make stdlib WaveActive* call WaveMask* (#1336)
Tim Foley
2020-05-04
*
Improve GLSL coverage of boolean binary ops (#1335)
Tim Foley
2020-05-01
*
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-27
*
Fix typo in TypeTextUtil::getCompileTargetName(SlangCompileTarget target) (#1...
jsmall-nvidia
2020-04-23
*
Diagnose attempts to call instance methods from static methods (#1330)
Tim Foley
2020-04-21
*
Fix for a generic definition, followed by a declaration with target intrisic ...
jsmall-nvidia
2020-04-21
*
Small Improvements around Wave Intrinsics (#1328)
jsmall-nvidia
2020-04-21
*
WaveMask remaining intrinsics and tests (#1327)
jsmall-nvidia
2020-04-21
*
Fix stdlib definitions of half<->float conversion (#1326)
Tim Foley
2020-04-20
*
Feature/wave mask review (#1325)
jsmall-nvidia
2020-04-20
*
Add support for global shader parameters to OptiX path (#1323)
Tim Foley
2020-04-17
*
Workaround for matching of dxc diagnostics (#1324)
jsmall-nvidia
2020-04-16
*
First support for 'WaveMask' intrinsics (#1321)
jsmall-nvidia
2020-04-15
*
CUDA global scope initialization of arrays without function calls. (#1320)
jsmall-nvidia
2020-04-14
*
Fix front-end handling of generic static methods (#1319)
Tim Foley
2020-04-14
*
Change rules for layout of buffers/blocks containing only interface types (#1...
Tim Foley
2020-04-14
*
Remove Not constant folding - because it doesn't take into account the type c...
jsmall-nvidia
2020-04-13
*
Fix crashing bug when using overloaded name as generic arg (#1315)
Tim Foley
2020-04-10
*
Literal folding on other operators (#1314)
jsmall-nvidia
2020-04-09
*
Replace /* unhandled */ in source emit with a real error (#1313)
Tim Foley
2020-04-08
*
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-04-08
*
Fixes for IR generics (#1311)
Tim Foley
2020-04-08
*
Remove static struct members from layout and reflection (#1310)
jsmall-nvidia
2020-04-08
*
Fix a bug around generic functions using DXR RayQuery (#1309)
Tim Foley
2020-04-07
*
Fix WaveGetLaneIndex for glsl (#1306)
jsmall-nvidia
2020-04-02
*
Optimize creation of memberDictionary (#1305)
jsmall-nvidia
2020-04-02
*
Add basic support for namespaces (#1304)
Tim Foley
2020-04-02
*
Improve diagnostic parsing from GCC. (#1303)
jsmall-nvidia
2020-03-31
*
CUDA version handling (#1301)
jsmall-nvidia
2020-03-30
*
WaveBroadcastAt/WaveShuffle (#1299)
jsmall-nvidia
2020-03-27
*
Adds WaveShuffle intrinsic (#1298)
jsmall-nvidia
2020-03-27
*
Support for WaveReadLaneAt with dynamic (but uniform across Wave) on Vk by en...
jsmall-nvidia
2020-03-27
*
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-03-25
*
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
*
Better diagnostics on failure on CUDA. (#1288)
jsmall-nvidia
2020-03-25
*
Parser changes to improve handling of static method calls (#1290)
Tim Foley
2020-03-24
*
Fix some bad behavior around static methods (#1289)
Tim Foley
2020-03-24
*
CPU Texture GetDimensions support (#1283)
jsmall-nvidia
2020-03-21
*
Handling of switch with empty body (#1284)
jsmall-nvidia
2020-03-20
*
Remove RWTextureCube/Array from stdlib (#1285)
jsmall-nvidia
2020-03-20
*
Diagnostic compare special case for stdlib line number changes (#1286)
jsmall-nvidia
2020-03-20
*
Improve CUDA Wave intrinsics documentation. (#1276)
jsmall-nvidia
2020-03-17
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CUDA support of MultiPrefix Wave intrinsics. (#1275)
jsmall-nvidia
2020-03-16
*
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-16
*
Vector & Matrix Prefix Sum & Product (#1272)
jsmall-nvidia
2020-03-12
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