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authorjsmall-nvidia <jsmall@nvidia.com>2020-03-27 14:49:41 -0400
committerGitHub <noreply@github.com>2020-03-27 14:49:41 -0400
commit5b0b8436123aa2faa9b682ed45efe2bd7edbf01b (patch)
tree98eb7ffcee59c8f0f9f3ce6731d1b4093f7d2b47 /source
parentcc753f32c83276a66db2d1f558a21e206aae4549 (diff)
Support for WaveReadLaneAt with dynamic (but uniform across Wave) on Vk by enabling VK1.4. (#1297)
Fixed wave-lane-at.slang test to test with laneId that is uniform across the Wave.
Diffstat (limited to 'source')
-rw-r--r--source/slang/hlsl.meta.slang7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang
index fe348c60d..739b8579d 100644
--- a/source/slang/hlsl.meta.slang
+++ b/source/slang/hlsl.meta.slang
@@ -2722,14 +2722,17 @@ matrix<T,N,M> WaveReadLaneFirst(matrix<T,N,M> expr);
// NOTE! On GLSL based targets the lane index *must* be a compile time expression!
// See https://github.com/KhronosGroup/GLSL/blob/master/extensions/khr/GL_KHR_shader_subgroup.txt
+// It is allowed to be 'dynamically uniform within the subgroup' if it's SPIR-V 1.4.
+// TODO(JS): For now we'll use 1.4, but aim for the future for the compiler to determine
+// if the line the is compile constant, and reduce requirement to 1.3
__generic<T : __BuiltinType>
__glsl_extension(GL_KHR_shader_subgroup_ballot)
-__spirv_version(1.3)
+__spirv_version(1.4)
__target_intrinsic(glsl, "subgroupBroadcast($0, $1)")
__target_intrinsic(cuda, "__shfl_sync(__activemask(), $0, $1)")
T WaveReadLaneAt(T value, int lane);
__generic<T : __BuiltinType, let N : int>
-__spirv_version(1.3)
+__spirv_version(1.4)
__target_intrinsic(glsl, "subgroupBroadcast($0, $1)")
__target_intrinsic(cuda, "_waveReadLaneAtMultiple($0, $1)")
vector<T,N> WaveReadLaneAt(vector<T,N> value, int lane);