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Making it easier to work with shaders
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2024-02-11
Fix type checking around generic array types. (#3568)
Yong He
2024-02-10
Fix spirv legalization of nested ararys. (#3567)
Yong He
2024-02-09
Support link-time constants. (#3564)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-02-07
Implement basic GLSL built-in functions (#3525)
Jay Kwak
2024-02-06
Improve Capability System (#3555)
Yong He
2024-02-06
Fix fp16 atomics intrinsics for hlsl. (#3553)
Yong He
2024-02-06
Unify GLSL and HLSL buffer block parsing. (#3552)
Yong He
2024-02-05
Add per-buffer data layout control. (#3551)
Yong He
2024-02-05
Add glsl implementation of Texture.InterlockedAddF32 (#3550)
Yong He
2024-02-05
Implement GLSL build-in functions related to texture (#3544)
Jay Kwak
2024-02-05
Add documentation on capability system. (#3549)
Yong He
2024-02-03
Fix spirv emit that leads to pathological downstream time. (#3546)
Yong He
2024-02-02
Capability type checking. (#3530)
Yong He
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-02
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-01
FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)
Yong He
2024-02-01
Add slangc option to specialize entrypoint + auto glsl mode. (#3531)
Yong He
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-26
Fix LSP compatibility issues with Visual Studio. (#3520)
Yong He
2024-01-25
Fixes for `module` and `include`. (#3519)
Yong He
2024-01-25
Fix spirv legalization generating duplicate array types. (#3517)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
IRSPIRVAsmOperandInst instructions may not have IRBlock as the immediate pare...
Pankaj Mistry
2024-01-24
Generate lookup tables from cmake (#3461)
Ellie Hermaszewska
2024-01-23
[LSP] Handle "NotificationReceived" call. (#3481)
Yong He
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-23
Fix incorrect behavior of operator% (#3470)
Jay Kwak
2024-01-23
Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)
kaizhangNV
2024-01-22
[LSP] Fetch configs directly from didConfigurationChanged message. (#3478)
Yong He
2024-01-22
Bug fixes for the direct spirv backend. (#3474)
Yong He
2024-01-22
Fix language server for VS. (#3473)
Yong He
2024-01-19
Add `-fspv-reflect` support. (#3464)
Yong He
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-16
Update spirv-tools (#3445)
kaizhangNV
2024-01-11
Support for gl_HitTriangleVertexPositionsEXT (#3405) (#3442)
kaizhangNV
2024-01-09
Fix funcs w/ buffer load being treated as readnone. (#3441)
Yong He
2024-01-09
Add compiler settings to shader cache key (#3439)
skallweitNV
2024-01-03
Fix issue with entry point result not being available via `spGetEntryPointCod...
jsmall-nvidia
2024-01-02
Update the GetDimension hlsl builtin for spirv path. In case of sampler, a co...
Pankaj Mistry
2023-12-30
Fix the intrinsic expansion of ObjectToWorld3x4 in spirv_asm. Data type (#3428)
Pankaj Mistry
2023-12-19
Lower sv_vertexid to decoration VertexIndex as defined in GL_KHR_vulkan_glsl ...
Pankaj Mistry
2023-12-16
Fix nonuniform decoration on direct-to-spirv backend path. (#3338) (#3417)
Pankaj Mistry
2023-12-15
Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-12-15
Add language server support for vfx files. (#3414)
Yong He
2023-12-15
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-12-14
Looks like `#3327` left in some debugging code. (#3411)
jsmall-nvidia
2023-12-13
Polish language server and documentation. (#3410)
Yong He
2023-12-13
Fix GLSL static initialization bug. (#3409)
Yong He
2023-12-13
Add spirv intrinsics for `ConstBufferPointer`. (#3407)
Yong He
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