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Making it easier to work with shaders
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Author
Age
*
Pass compiler specific args to GCC and Visual Studio too (#6019)
Julius Ikkala
2025-01-08
*
Add parentheses to make precedence explicit (#6030)
Anders Leino
2025-01-08
*
Add SampleCmpLevel intrinsics (#6004)
Darren Wihandi
2025-01-08
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Check whether array element is fully specialized (#6000)
kaizhangNV
2025-01-07
*
Use disassemble API from SPIRV-Tools (#6001)
Jay Kwak
2025-01-07
*
Add support for textureLod with sampler2DArrayShadow (#6009)
Julius Ikkala
2025-01-06
*
Fix GLSL mix(T,T,bool) SPIR-V output (#6006)
Julius Ikkala
2025-01-05
*
Make 'shared' keyword map to 'groupshared' in GLSL mode (#6003)
Julius Ikkala
2025-01-04
*
Create DirectDeclRef when creating Decl to prevent invalid dedup. (#5945)
Yong He
2025-01-03
*
Fix parameter location reflection for pure data paramblocks. (#5956)
Yong He
2025-01-03
*
Correct IR generation for no-diff pointer type (#5976)
kaizhangNV
2025-01-02
*
Allow explicit test root (#5980)
bspeice
2025-01-01
*
Fixed incorrect condition in Session::queryInterface. (#5978)
Pétur Darri Pétursson
2025-01-01
*
add missing IR_LEAF_ISA for MetalMeshType (#5975)
Darren Wihandi
2024-12-31
*
Fix reflection for metal vector [[id]] location. (#5943)
Yong He
2025-01-01
*
Add terminateRayEXT & ignoreIntersectionEXT (#5974)
Julius Ikkala
2024-12-31
*
Fix `getInheritanceInfo` for `ExtractExistentialType`. (#5971)
Yong He
2024-12-31
*
Check for undefined %id in spirv_asm block. (#5966)
Yong He
2024-12-30
*
LanguageServer: fix highlighting of wrapper type. (#5968)
Yong He
2024-12-30
*
Add `RaytracingAccelerationStructure::__init(uint64_t)`. (#5967)
Yong He
2024-12-30
*
Check mismatching method parameter direction against interface declaration. (...
Yong He
2024-12-30
*
Fix requirement candidate lookup to prefer decls in the same paraent as the i...
Yong He
2024-12-30
*
Skip uninitialized-use warning on hitAttributeEXT-decorated globals (#5952)
Julius Ikkala
2024-12-30
*
Prevent constant folding for specialization constants (#5953)
Julius Ikkala
2024-12-29
*
Implement HLSL pack/unpack math intrinsics (#5934)
Darren Wihandi
2024-12-28
*
Fix parsing GLSL SSBO arrays / bindless descriptors (#5932)
Julius Ikkala
2024-12-27
*
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-26
*
Reflection API Wasm Bindings Part1 (#5936)
arya
2024-12-24
*
Fixed stage and result field names in json reflection (#5927)
Stan
2024-12-21
*
Check subscript/property accessor for differentiability. (#5922)
Yong He
2024-12-20
*
Fix crash during loop unrolling. (#5920)
Yong He
2024-12-20
*
Add base vertex and base instance system values (#5918)
Darren Wihandi
2024-12-19
*
Add HLSL texture sample with status intrinsics (#5901)
Darren Wihandi
2024-12-19
*
Report error when generated spirv is empty. (#5899)
Yong He
2024-12-19
*
Fix the parser issue for not recognize Generic<T>[N] (#5912)
kaizhangNV
2024-12-18
*
Check decl nesting for namespaces. (#5910)
Yong He
2024-12-18
*
Support explicit `[vk::location(n)]` binding on metal/wgsl. (#5907)
Yong He
2024-12-18
*
Fix metadata of register space and varying params. (#5906)
Yong He
2024-12-18
*
Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)
Yong He
2024-12-18
*
Add verification logic on push and specialization constants. (#5887)
Yong He
2024-12-17
*
Support specializing generic entrypoints in `findAndCheckEntryPoint`. (#5890)
Yong He
2024-12-17
*
Implement bitcast for 64-bit date type (#5895)
kaizhangNV
2024-12-17
*
Fix entrypoint auto discovery logic. (#5885)
Yong He
2024-12-17
*
Fix `getArgumentValueFloat` when arg is int. (#5888)
Yong He
2024-12-18
*
Support matrix negation in metal backend. (#5891)
Yong He
2024-12-16
*
Enable exprs for all supported GLSL layout qualifiers (#5857)
Darren
2024-12-15
*
Bit extract (#5847)
kaizhangNV
2024-12-12
*
WGSL: Fix issue where global calls are generated (#5768)
Anders Leino
2024-12-12
*
Correctly distinguish between windows and MSVC (#5851)
Ellie Hermaszewska
2024-12-13
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