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Making it easier to work with shaders
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2020-05-04
C++ Extractor (#1337)
jsmall-nvidia
2020-05-04
Make stdlib WaveActive* call WaveMask* (#1336)
Tim Foley
2020-05-01
Improve GLSL coverage of boolean binary ops (#1335)
Tim Foley
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-23
Fix typo in TypeTextUtil::getCompileTargetName(SlangCompileTarget target) (#1...
jsmall-nvidia
2020-04-21
Diagnose attempts to call instance methods from static methods (#1330)
Tim Foley
2020-04-21
Fix for a generic definition, followed by a declaration with target intrisic ...
jsmall-nvidia
2020-04-21
Small Improvements around Wave Intrinsics (#1328)
jsmall-nvidia
2020-04-21
WaveMask remaining intrinsics and tests (#1327)
jsmall-nvidia
2020-04-20
Fix stdlib definitions of half<->float conversion (#1326)
Tim Foley
2020-04-20
Feature/wave mask review (#1325)
jsmall-nvidia
2020-04-17
Add support for global shader parameters to OptiX path (#1323)
Tim Foley
2020-04-16
Workaround for matching of dxc diagnostics (#1324)
jsmall-nvidia
2020-04-15
First support for 'WaveMask' intrinsics (#1321)
jsmall-nvidia
2020-04-14
CUDA global scope initialization of arrays without function calls. (#1320)
jsmall-nvidia
2020-04-14
Fix front-end handling of generic static methods (#1319)
Tim Foley
2020-04-14
Change rules for layout of buffers/blocks containing only interface types (#1...
Tim Foley
2020-04-13
Remove Not constant folding - because it doesn't take into account the type c...
jsmall-nvidia
2020-04-10
Fix crashing bug when using overloaded name as generic arg (#1315)
Tim Foley
2020-04-09
Literal folding on other operators (#1314)
jsmall-nvidia
2020-04-08
Replace /* unhandled */ in source emit with a real error (#1313)
Tim Foley
2020-04-08
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-04-08
Fixes for IR generics (#1311)
Tim Foley
2020-04-08
Remove static struct members from layout and reflection (#1310)
jsmall-nvidia
2020-04-07
Fix a bug around generic functions using DXR RayQuery (#1309)
Tim Foley
2020-04-02
Fix WaveGetLaneIndex for glsl (#1306)
jsmall-nvidia
2020-04-02
Optimize creation of memberDictionary (#1305)
jsmall-nvidia
2020-04-02
Add basic support for namespaces (#1304)
Tim Foley
2020-03-31
Improve diagnostic parsing from GCC. (#1303)
jsmall-nvidia
2020-03-30
CUDA version handling (#1301)
jsmall-nvidia
2020-03-27
WaveBroadcastAt/WaveShuffle (#1299)
jsmall-nvidia
2020-03-27
Adds WaveShuffle intrinsic (#1298)
jsmall-nvidia
2020-03-27
Support for WaveReadLaneAt with dynamic (but uniform across Wave) on Vk by en...
jsmall-nvidia
2020-03-25
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-03-25
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
Better diagnostics on failure on CUDA. (#1288)
jsmall-nvidia
2020-03-24
Parser changes to improve handling of static method calls (#1290)
Tim Foley
2020-03-24
Fix some bad behavior around static methods (#1289)
Tim Foley
2020-03-21
CPU Texture GetDimensions support (#1283)
jsmall-nvidia
2020-03-20
Handling of switch with empty body (#1284)
jsmall-nvidia
2020-03-20
Remove RWTextureCube/Array from stdlib (#1285)
jsmall-nvidia
2020-03-20
Diagnostic compare special case for stdlib line number changes (#1286)
jsmall-nvidia
2020-03-17
Improve CUDA Wave intrinsics documentation. (#1276)
jsmall-nvidia
2020-03-16
CUDA support of MultiPrefix Wave intrinsics. (#1275)
jsmall-nvidia
2020-03-16
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-12
Vector & Matrix Prefix Sum & Product (#1272)
jsmall-nvidia
2020-03-11
Add a basc inlining facility for use in the stdlib (#1271)
Tim Foley
2020-03-11
Clean-ups related to expanded standard library coverage (#1269)
Tim Foley
2020-03-10
Wave Prefix Product (#1270)
jsmall-nvidia
2020-03-10
WIP Prefix Sum for CUDA (#1268)
jsmall-nvidia
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