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* Improve texture loads and stores on CUDA (#8644)Simon Kallweit2025-10-08
* `ExprLoweringVisitorBase::getDefaultVal(Type*)` use `MakeVector/MatrixFromSca...Ronan2025-10-08
* Fix a bug that causes a struct field to be initialized twice. (#8619)Yong He2025-10-07
* Use symbol alias instead of wrapper synthesis to implement link-time types. (...Yong He2025-10-07
* Prefer IntegerType over LogicalType integer matrix mul() overloads (#8426)pdeayton-nv2025-10-06
* Matrix legalization for missing instructions & MakeMatrix of vectors (#8605)Julius Ikkala2025-10-05
* Respect isShadow() flag when setting depth type in SPIR-V backend (#8604)Nils Hasenbanck2025-10-04
* Add direct usage support for gl_DrawID (#8594)Copilot2025-10-03
* Fix legalization crash when processing metal parameter blocks. (#8591)Yong He2025-10-03
* Rename some symbols related to pointers types (#8592)Theresa Foley2025-10-03
* Relax the inst definition order rule (#8588)kaizhangNV2025-10-02
* Fix the missing derivative member check (#8569)kaizhangNV2025-10-02
* Fix incorrect binding index assignment for StructuredBuffer and ByteAddressBu...Copilot2025-10-01
* Misc parser improvements. (#8563)Yong He2025-10-01
* Enhance buffer load specialization pass to specialize past field extracts. (#...Yong He2025-09-30
* Handle getEquivalentStructuredBuffer(castDynamicResource) in byte address leg...Yong He2025-09-30
* canonical type equality constraint (#8445)Ronan2025-09-30
* Rewriting the lower-buffer-element-type pass to avoid unnecessary packing/unp...Yong He2025-09-30
* Optimize CapabilitySet deserialization performance (#8552)Ellie Hermaszewska2025-09-29
* Update function type after inserting KernelContext parameter (#8551)Julius Ikkala2025-09-29
* Fix segfault when shader entry points return resource types (#8434)Copilot2025-09-29
* Add SPV_NV_bindless_texture support (#8534)Lujin Wang2025-09-26
* Diagnostic on use of unsupported entry point modifiers (#8487)James Helferty (NVIDIA)2025-09-26
* Prepare VulkanSDK release Oct 2025 (#8525)Jay Kwak2025-09-25
* Remove unnecessary Load and Store pair (#8433)Jay Kwak2025-09-24
* Legalize type as well in legalizeOperand (#8483)Gangzheng Tong2025-09-23
* Lookup refactor (#8467)kaizhangNV2025-09-23
* fix a crash when using type equality constaint (#8515)kaizhangNV2025-09-23
* Fix varying output structs in GLSL source (#8501)Julius Ikkala2025-09-23
* Split overloaded uses of RefType in front-end (#8427)Theresa Foley2025-09-23
* Fixed typo in `SemanticsVisitor::_readAggregateValueFromInitializerList` (#8504)Ronan2025-09-22
* Fix DebugCompilationUnit to reference main shader file instead of header file...Lujin Wang2025-09-18
* Fix CUDA global variable initialization with constructor calls (#8340)Harsh Aggarwal (NVIDIA)2025-09-18
* Diagnostic for metal ref mesh output assignment (#8365)James Helferty (NVIDIA)2025-09-17
* Fix LSS intrinsics for hit objects in ray tracing tests (#8469)Harsh Aggarwal (NVIDIA)2025-09-17
* Added __magic_enum (#8436)Ronan2025-09-17
* Diagnose error when the function args can't satisfy constexpr parameter requi...Gangzheng Tong2025-09-16
* Fix segfault in SPIR-V header processing in SpirvInstructionHelper (#8428)Gangzheng Tong2025-09-10
* Add FindModifier for Declarations (#8308)Xuanda Yang2025-09-10
* Fix crash when compiling specialized generic entrypoint containing a static c...Yong He2025-09-10
* Fix pointers and C-like layout in varying parameters (#8425)Julius Ikkala2025-09-10
* Squash warnings on gcc 14 (#8377)Ellie Hermaszewska2025-09-10
* CUDA: Fix compiler crash with unsized array field - nonuniformres-as-… (#8380)Harsh Aggarwal (NVIDIA)2025-09-10
* Check if debugVar for is debuggable types in the legalization pass (#8326)Gangzheng Tong2025-09-10
* Fix language server auto-complete regression in debug build. (#8416)Yong He2025-09-10
* Enable slang_lldb.py on macos (#8327)James Helferty (NVIDIA)2025-09-09
* Don't emit ArrayStride 0 for RWStructuredBuffer pointers (#8397)Julius Ikkala2025-09-08
* Relax restriction on using link-time types for shader parameters. (#8387)Yong He2025-09-05
* Add warnings for overflows of integer types (#8281)jarcherNV2025-09-05
* Fix#8128 LSS and sphere hit object intrinsics fail to compile (#8339)Harsh Aggarwal (NVIDIA)2025-09-04