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* Include a "stack trace" with nested-import errors (#1872)T. Foley2021-06-06
* Fix a bug in preprocessor "busy" logic (#1875)T. Foley2021-06-06
* Enable tracing rays with OptiX backend (#1871)Nathan V. Morrical2021-06-04
* Various Fixes to gfx, reflection and emit. (#1867)Yong He2021-06-02
* Fix cyclic reference in `ExtendedTypeLayout`. (#1868)Yong He2021-06-02
* Glslang refactor bugfix (#1863)jsmall-nvidia2021-05-28
* Fix initializer lists for derived structs (#1862)T. Foley2021-05-27
* Fix a bug in struct inheritance (#1861)T. Foley2021-05-27
* small tweak to allow for dumping out intermediate source for cuda targets (#1...Nathan V. Morrical2021-05-26
* Fix a bug for enumerations with explicit "tag type" (#1856)T. Foley2021-05-26
* OptiX ray payload read/write support in raytracing pipeline shaders (#1853)Nathan V. Morrical2021-05-25
* Improvements in -X support (#1852)jsmall-nvidia2021-05-22
* [gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He2021-05-21
* Downstream option handling (#1850)jsmall-nvidia2021-05-21
* Overhaul the preprocessor (#1849)T. Foley2021-05-21
* SourceLoc use in command line processing (#1848)jsmall-nvidia2021-05-19
* Glslang as DownstreamCompiler (#1846)jsmall-nvidia2021-05-19
* Read half->float RWTexture conversion (#1842)jsmall-nvidia2021-05-15
* Surface access on CUDA is byte addressed in X (#1841)jsmall-nvidia2021-05-15
* Support for HW format conversions for RWTexture on CUDA (#1840)jsmall-nvidia2021-05-15
* DXC as DownstreamCompiler (#1845)jsmall-nvidia2021-05-14
* FXC as DownstreamCompiler (#1844)jsmall-nvidia2021-05-14
* Fix for KernelContext threading issue for C++ targets (#1843)jsmall-nvidia2021-05-14
* Fix for uninitialized field (#1838)Tim Foley2021-05-06
* Half texture support (#1836)jsmall-nvidia2021-05-06
* Add support for returning structures that contain opaque types (#1835)Tim Foley2021-05-04
* CUDA half comparison support (#1834)jsmall-nvidia2021-05-04
* Add support for RaytracingAccelerationStructure type for PTX targets (#1831)Nathan V. Morrical2021-05-04
* More CUDA Half support (#1833)jsmall-nvidia2021-05-04
* Preliminary CUDA half maths (#1827)jsmall-nvidia2021-04-30
* Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)Tim Foley2021-04-30
* Update gfx back-ends to handle static specialization (#1826)Tim Foley2021-04-29
* Support for escaped paths in tools (#1823)jsmall-nvidia2021-04-29
* adding some simple optix intrinsics to slang (#1817)Nathan V. Morrical2021-04-27
* enabling command line compiler to output PTX with multiple entry points. (#1816)Nathan V. Morrical2021-04-27
* Add `ISession::getParameterBlockLayout()` (#1805)Yong He2021-04-23
* Fix `model-viewer` crash when using Vulkan. (#1804)Yong He2021-04-23
* Preliminary CUDA Half support (#1808)jsmall-nvidia2021-04-23
* Various fixes to make `model-viewer` example almost working. (#1801)Yong He2021-04-20
* Infinite generic parsing bug fix (#1799)jsmall-nvidia2021-04-19
* Update `model-viewer` example and fixing compiler bugs. (#1795)Yong He2021-04-16
* Fix for vector initialization combinations (#1794)jsmall-nvidia2021-04-14
* Fix a bug in the "operator cache" (#1784)Tim Foley2021-04-05
* Repro fixes (#1780)jsmall-nvidia2021-04-02
* Refactor D3D12 renderer root signature creation (#1779)Tim Foley2021-04-01
* Associating GUID (or UUID) with types (#1776)jsmall-nvidia2021-04-01
* Added compiler-core project (#1775)jsmall-nvidia2021-04-01
* Support for __LINE__ and __FILE__ in preprocessor (#1772)jsmall-nvidia2021-03-31
* Append proper suffixes to 16-bit literals for GLSL (#1767)Tim Foley2021-03-26
* Improve Vulkan shader-objects implementation. (#1765)Yong He2021-03-25