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* Fixed issue around 4xFloat16 texture on CUDA (#1874)jsmall-nvidia2021-06-06
* Include a "stack trace" with nested-import errors (#1872)T. Foley2021-06-06
* Fix a bug in preprocessor "busy" logic (#1875)T. Foley2021-06-06
* Enable tracing rays with OptiX backend (#1871)Nathan V. Morrical2021-06-04
* Fix D3D11 `uploadBufferResource`. (#1869)Yong He2021-06-04
* Escape `\` in slang-embed. (#1870)Yong He2021-06-04
* Various Fixes to gfx, reflection and emit. (#1867)Yong He2021-06-02
* Fix cyclic reference in `ExtendedTypeLayout`. (#1868)Yong He2021-06-02
* Downstream compiler location fix. (#1866)jsmall-nvidia2021-06-02
* JSONBuilder (#1865)jsmall-nvidia2021-06-02
* JSONValue / Container (#1864)jsmall-nvidia2021-06-01
* Glslang refactor bugfix (#1863)jsmall-nvidia2021-05-28
* Fix initializer lists for derived structs (#1862)T. Foley2021-05-27
* Fix a bug in struct inheritance (#1861)T. Foley2021-05-27
* JSON Parser and Writer (#1859)jsmall-nvidia2021-05-27
* small tweak to allow for dumping out intermediate source for cuda targets (#1...Nathan V. Morrical2021-05-26
* Fix a bug for enumerations with explicit "tag type" (#1856)T. Foley2021-05-26
* JSON Lexing and string encoding/decoding (#1858)jsmall-nvidia2021-05-25
* Rework shader object specialization control interface. (#1857)Yong He2021-05-25
* Allow overriding specialization args via `IShaderObject`. (#1854)Yong He2021-05-25
* OptiX ray payload read/write support in raytracing pipeline shaders (#1853)Nathan V. Morrical2021-05-25
* Improvements in -X support (#1852)jsmall-nvidia2021-05-22
* [gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He2021-05-21
* Downstream option handling (#1850)jsmall-nvidia2021-05-21
* Overhaul the preprocessor (#1849)T. Foley2021-05-21
* SourceLoc use in command line processing (#1848)jsmall-nvidia2021-05-19
* Glslang as DownstreamCompiler (#1846)jsmall-nvidia2021-05-19
* Read half->float RWTexture conversion (#1842)jsmall-nvidia2021-05-15
* Surface access on CUDA is byte addressed in X (#1841)jsmall-nvidia2021-05-15
* Support for HW format conversions for RWTexture on CUDA (#1840)jsmall-nvidia2021-05-15
* DXC as DownstreamCompiler (#1845)jsmall-nvidia2021-05-14
* FXC as DownstreamCompiler (#1844)jsmall-nvidia2021-05-14
* Fix for KernelContext threading issue for C++ targets (#1843)jsmall-nvidia2021-05-14
* CUDA half RWTexture write support/doc improvements (#1839)jsmall-nvidia2021-05-14
* Fix for uninitialized field (#1838)Tim Foley2021-05-06
* Support for reads from RWTexture<half> (#1837)jsmall-nvidia2021-05-06
* Half texture support (#1836)jsmall-nvidia2021-05-06
* Add support for returning structures that contain opaque types (#1835)Tim Foley2021-05-04
* CUDA half comparison support (#1834)jsmall-nvidia2021-05-04
* Update gfx getting started doc (#1832)Yong He2021-05-04
* Add support for RaytracingAccelerationStructure type for PTX targets (#1831)Nathan V. Morrical2021-05-04
* More CUDA Half support (#1833)jsmall-nvidia2021-05-04
* Cleanup work on D3D12 shader object static specialization (#1830)Tim Foley2021-05-04
* Preliminary CUDA half maths (#1827)jsmall-nvidia2021-04-30
* Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)Tim Foley2021-04-30
* Update gfx back-ends to handle static specialization (#1826)Tim Foley2021-04-29
* Update nav.htmlYong He2021-04-29
* Update document subtitle color (#1828)Yong He2021-04-29
* Add gfx user's guide. (#1824)Yong He2021-04-29
* `gfx` DebugCallback and debug layer. (#1822)Yong He2021-04-29