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Making it easier to work with shaders
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type-defs.h
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Author
2018-02-02
Initial work on getting render-test to support vulkan (#391)
Tim Foley
2018-01-21
specialize witness tables when needed when specializing `lookup_witness_table...
Yong He
2018-01-12
Refactor substitution representation in DeclRefBase (#363)
Yong He
2018-01-04
Bug fixes for Slang integration (#356)
Yong He
2017-12-28
Fix NameExprType returning deleted canonical type when it's in a generic parent.
Yong He
2017-12-08
Cleanups to `ParameterBlock<T>` behavior. (#304)
Tim Foley
2017-12-06
Make AST and IR share type legalization code (#303)
Tim Foley
2017-11-16
Revise type legalization so it can handle constant buffers (#282)
Tim Foley
2017-11-06
Parameter blocks (#245)
Tim Foley
2017-11-04
cleanup useless code
Yong He
2017-11-03
associatedtypes: generating almost correct HLSL, but is not calling correctly...
Yong He
2017-11-03
in-progress work
Yong He
2017-11-01
Adding support for associated types.
Yong He
2017-10-31
work in-progress: type checking associated types
Yong He
2017-10-30
work in-progress, add parsing for assoc type decls and member type expressions
YONGH\yongh
2017-10-27
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-23
Work in-progress: simple compute test passed. (d3d renderer)
Yong He
2017-10-18
Work on IR-based cross-compilation (#222)
Tim Foley
2017-10-13
Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-04
IR: overhaul IR design/implementation (#195)
Tim Foley
2017-09-27
First attempt at a Linux build (#193)
Tim Foley
2017-08-09
Major naming overhaul:
Tim Foley
2017-08-07
Remove uses of global variables
Tim Foley
2017-07-17
Handle `Buffer` types more like textures
Tim Foley
2017-07-11
Initial work on handling resources in structs during cross-compilation
Tim Foley
2017-07-10
Add support for `imageBuffer`
Tim Foley
2017-06-30
Add meta-definitions for AST types
Tim Foley