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Making it easier to work with shaders
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source-loc.h
Commit message (
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
* Fix issue with dependency including source path - even if source was compil...
jsmall-nvidia
2019-03-05
*
Feature/view path (#824)
jsmall-nvidia
2019-02-04
*
Feature/file unique identity (#789)
jsmall-nvidia
2019-01-21
*
Improvements around review of debug serialization info (#769)
jsmall-nvidia
2019-01-10
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Feature/serialization debug info (#767)
jsmall-nvidia
2019-01-07
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Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-20
*
Feature/premake linux (#689)
jsmall-nvidia
2018-10-25
*
Feature/include refactor (#675)
jsmall-nvidia
2018-10-16
*
Feature/source loc review (#672)
jsmall-nvidia
2018-10-12
*
Feature/source loc refactor (#668)
jsmall-nvidia
2018-10-10
*
Expose macros/functionality for defining interfaces (#604)
jsmall-nvidia
2018-06-22
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Add support for "blobs" and a file-system callback (#596)
Tim Foley
2018-06-14
*
Bug fix for humane source location computation. (#346)
Tim Foley
2018-01-02
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Make source location lightweight
Tim Foley
2017-08-10
*
Rename `CoreLib::*` to `Slang`
Tim Foley
2017-06-15
*
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
*
Initial import of code.
Tim Foley
2017-06-09