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* Added -ir-compression & fixes for ir compression issues (#1129)jsmall-nvidia2019-11-20
* Initial work on direct emission of SPIR-V (#1118)Tim Foley2019-11-14
* Enable use of pre-built glslang binaries (#1120)Tim Foley2019-11-14
* -extract-repro gives approximation of 'command line' used (#1103)jsmall-nvidia2019-11-01
* Refactor semantic checking code into more files (#1097)Tim Foley2019-10-25
* Strip IR after front-end steps are done (#1092)Tim Foley2019-10-24
* `Repro` functionality (#1085)jsmall-nvidia2019-10-21
* Start exposing a new COM-lite API (#987)Tim Foley2019-06-19
* Split out target code generation from CLikeSourceEmitter (#976)jsmall-nvidia2019-06-06
* Review improvements on #971: WIP: Support for other source target languages (...jsmall-nvidia2019-06-04
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
* WIP: Support for other source target language (#971)jsmall-nvidia2019-05-31
* Feature/premake build (#951)jsmall-nvidia2019-04-23
* Add better control over image formats for GLSL/SPIR-V targets (#939)Tim Foley2019-04-08
* Fix problems with synthesized tests and inconsitent render-test command lines...jsmall-nvidia2019-03-07
* Dx11 & Dx12 device startup (#861)jsmall-nvidia2019-02-26
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Initial support for uniform parameters on entry points (#815)Tim Foley2019-01-31
* Support function parameters of existential (interface) type (#802)Tim Foley2019-01-28
* Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley2019-01-16
* Feature/remove app context (#765)jsmall-nvidia2018-12-21
* Refactor several IR passes (#761)Tim Foley2018-12-19
* First step toward supporting use of interfaces as existential types (#716)Tim Foley2018-12-17
* Specialize away resource-type function parameters (#759)Tim Foley2018-12-17
* Represent global shader parameters explicitly in the IR (#756)Tim Foley2018-12-14
* Remove the "VM" and "bytecode" features (#745)Tim Foley2018-12-10
* Feature/file system cache (#692)jsmall-nvidia2018-10-26
* IncludeFileSystem -> DefaultFileSystem (#677)jsmall-nvidia2018-10-17
* Feature/include refactor (#675)jsmall-nvidia2018-10-16
* Add a warning on missing return, and initial SCCP pass (#671)Tim Foley2018-10-12
* Feature/source loc refactor (#668)jsmall-nvidia2018-10-10
* First pass implementation of IR serialization (#653)jsmall-nvidia2018-09-27
* Remove the "hack sampler" workaround (#648)Tim Foley2018-09-21
* Improvements around IR representation and memory usage (#635)jsmall-nvidia2018-09-14
* A bunch of work to resolve #569 (#576)Tim Foley2018-05-24
* Generate Visual Studio projects using Premake (#557)Tim Foley2018-05-11
* Add a pass for computing dominator trees (#541)Tim Foley2018-05-03
* Cleanups (#539)Tim Foley2018-05-01
* Introduce an IR-level type system (#481)Tim Foley2018-04-11
* Change uses of "spire" to "slang" (#461)Tim Foley2018-03-29
* IR: next phase of "everything is an instruction" (#433)Tim Foley2018-03-03
* Refactor IR type system, step 0Yong He2018-02-23
* Initial work on validating "constexpr"-ness in IR (#420)Tim Foley2018-02-22
* Fix IR memory leaks.Yong He2018-02-19
* Generate SSA form for IR functions (#400)Tim Foley2018-02-07
* Remove non-IR codegen paths (#398)Tim Foley2018-02-03
* Fix struct decl order again (#348)Tim Foley2018-01-03
* Make AST and IR share type legalization code (#303)Tim Foley2017-12-06
* Cleanups (#298)Tim Foley2017-11-27
* turn on 'treat warnings as errors' (#266)Yong He2017-11-07