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path: root/source/slang/slang.cpp
Commit message (Expand)AuthorAge
* Add options to control optimization and debug information (#897)Tim Foley2019-03-12
* Fix `spReflection_FindTypeByName` (#891)Yong He2019-03-10
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* * Fix issue with dependency including source path - even if source was compil...jsmall-nvidia2019-03-05
* #include not using search paths (#873)jsmall-nvidia2019-03-02
* Hotfix/fix stdlib error reporting (#866)jsmall-nvidia2019-02-27
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Feature/view path (#824)jsmall-nvidia2019-02-04
* Fixes crashes at source error.Yong He2019-01-30
* Feature/file unique identity (#789)jsmall-nvidia2019-01-21
* Path simplification/hash mode, plus bug fixes (#788)jsmall-nvidia2019-01-21
* Feature/hash for source identity (#786)jsmall-nvidia2019-01-17
* Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley2019-01-16
* Feature/external compiler reporting (#776)jsmall-nvidia2019-01-16
* Fixes problem when passing in nullptr for the channel - we need the Diagnosti...jsmall-nvidia2019-01-10
* Improvements around review of debug serialization info (#769)jsmall-nvidia2019-01-10
* Feature/serialization debug info (#767)jsmall-nvidia2019-01-07
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* * Renamed spSessionHasCompileTargetSupport to spSessionCheckCompileTargetSup...jsmall-nvidia2018-11-28
* Feature/early depth stencil (#727)jsmall-nvidia2018-11-21
* Feature/shared library refactor (#712)jsmall-nvidia2018-11-06
* Add support for a "strict" floating-point mode (#709)Tim Foley2018-11-01
* Fix handling of DXR profiles (#704)Tim Foley2018-10-30
* Rework command-line options handling for entry points and targets (#697)Tim Foley2018-10-29
* Feature/file system cache (#692)jsmall-nvidia2018-10-26
* Fix problem with __import not working (#688)jsmall-nvidia2018-10-22
* IncludeFileSystem -> DefaultFileSystem (#677)jsmall-nvidia2018-10-17
* Feature/include refactor (#675)jsmall-nvidia2018-10-16
* Feature/source loc improvements (#673)jsmall-nvidia2018-10-15
* Feature/source loc review (#672)jsmall-nvidia2018-10-12
* Feature/source loc refactor (#668)jsmall-nvidia2018-10-10
* Added -serial-ir command line option (#664)jsmall-nvidia2018-10-09
* Support cross-compilation of ray tracing shaders to Vulkan (#663)Tim Foley2018-10-04
* Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley2018-08-03
* spCompile/spProcessCommandLineArguments return SlangResult (#610)jsmall-nvidia2018-07-06
* Expose macros/functionality for defining interfaces (#604)jsmall-nvidia2018-06-22
* Add support for "blobs" and a file-system callback (#596)Tim Foley2018-06-14
* Add basic support for Shader Model 6.3 profiles (#594)Tim Foley2018-06-06
* Add options to control matrix layout rules (#583)Tim Foley2018-05-31
* Speedup type checking using cached overload resolution results.Yong He2018-05-02
* Better diagnostics when compilation is aborted (#517)Tim Foley2018-04-20
* Propagate diagnostics when imported module has errors (#485)Tim Foley2018-04-13
* Introduce an IR-level type system (#481)Tim Foley2018-04-11
* Add support for DirectX Raytracing (DXR) (#451)Tim Foley2018-03-22
* Entry point attribute (#447)Tim Foley2018-03-19
* Stop compilation when a imported module contains errors. (#440)Yong He2018-03-12
* Initial work on validating "constexpr"-ness in IR (#420)Tim Foley2018-02-22
* make CompileRequest retain specailized IR module.Yong He2018-02-20
* more to fixing memory leaksYong He2018-02-19