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Making it easier to work with shaders
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Author
Age
*
Add options to control optimization and debug information (#897)
Tim Foley
2019-03-12
*
Fix `spReflection_FindTypeByName` (#891)
Yong He
2019-03-10
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
*
* Fix issue with dependency including source path - even if source was compil...
jsmall-nvidia
2019-03-05
*
#include not using search paths (#873)
jsmall-nvidia
2019-03-02
*
Hotfix/fix stdlib error reporting (#866)
jsmall-nvidia
2019-02-27
*
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
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Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Feature/view path (#824)
jsmall-nvidia
2019-02-04
*
Fixes crashes at source error.
Yong He
2019-01-30
*
Feature/file unique identity (#789)
jsmall-nvidia
2019-01-21
*
Path simplification/hash mode, plus bug fixes (#788)
jsmall-nvidia
2019-01-21
*
Feature/hash for source identity (#786)
jsmall-nvidia
2019-01-17
*
Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
*
Feature/external compiler reporting (#776)
jsmall-nvidia
2019-01-16
*
Fixes problem when passing in nullptr for the channel - we need the Diagnosti...
jsmall-nvidia
2019-01-10
*
Improvements around review of debug serialization info (#769)
jsmall-nvidia
2019-01-10
*
Feature/serialization debug info (#767)
jsmall-nvidia
2019-01-07
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
* Renamed spSessionHasCompileTargetSupport to spSessionCheckCompileTargetSup...
jsmall-nvidia
2018-11-28
*
Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
*
Feature/shared library refactor (#712)
jsmall-nvidia
2018-11-06
*
Add support for a "strict" floating-point mode (#709)
Tim Foley
2018-11-01
*
Fix handling of DXR profiles (#704)
Tim Foley
2018-10-30
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Feature/file system cache (#692)
jsmall-nvidia
2018-10-26
*
Fix problem with __import not working (#688)
jsmall-nvidia
2018-10-22
*
IncludeFileSystem -> DefaultFileSystem (#677)
jsmall-nvidia
2018-10-17
*
Feature/include refactor (#675)
jsmall-nvidia
2018-10-16
*
Feature/source loc improvements (#673)
jsmall-nvidia
2018-10-15
*
Feature/source loc review (#672)
jsmall-nvidia
2018-10-12
*
Feature/source loc refactor (#668)
jsmall-nvidia
2018-10-10
*
Added -serial-ir command line option (#664)
jsmall-nvidia
2018-10-09
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03
*
spCompile/spProcessCommandLineArguments return SlangResult (#610)
jsmall-nvidia
2018-07-06
*
Expose macros/functionality for defining interfaces (#604)
jsmall-nvidia
2018-06-22
*
Add support for "blobs" and a file-system callback (#596)
Tim Foley
2018-06-14
*
Add basic support for Shader Model 6.3 profiles (#594)
Tim Foley
2018-06-06
*
Add options to control matrix layout rules (#583)
Tim Foley
2018-05-31
*
Speedup type checking using cached overload resolution results.
Yong He
2018-05-02
*
Better diagnostics when compilation is aborted (#517)
Tim Foley
2018-04-20
*
Propagate diagnostics when imported module has errors (#485)
Tim Foley
2018-04-13
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Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
*
Add support for DirectX Raytracing (DXR) (#451)
Tim Foley
2018-03-22
*
Entry point attribute (#447)
Tim Foley
2018-03-19
*
Stop compilation when a imported module contains errors. (#440)
Yong He
2018-03-12
*
Initial work on validating "constexpr"-ness in IR (#420)
Tim Foley
2018-02-22
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make CompileRequest retain specailized IR module.
Yong He
2018-02-20
*
more to fixing memory leaks
Yong He
2018-02-19
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