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* Add SLANG_ACCELERATION_STRUCTURE resource shape for RaytracingAccelerationStr...Phil Guo2019-03-13
* Fixup for missing code in #896 (#900)Tim Foley2019-03-12
* Add options to control optimization and debug information (#897)Tim Foley2019-03-12
* Fix handling of arrays of resources in type legalization (#896)Tim Foley2019-03-12
* Fix GLSL emit logic for select exprYong He2019-03-10
* Fix `spReflection_FindTypeByName` (#891)Yong He2019-03-10
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* Confirm layout for structured buffer of matrices, and related fixes (#889)Tim Foley2019-03-08
* Properly initialize m_modulesBeingImported otherwize it will segfault (#888)Toby Chen2019-03-08
* Fix problems with synthesized tests and inconsitent render-test command lines...jsmall-nvidia2019-03-07
* On doing complete rebuild hlsl.meta.slang.h appears to be slightly out of ste...jsmall-nvidia2019-03-07
* Fix rsqrt intrinsic for GLSL (#881)Robert Stepinski2019-03-06
* * Add support for enum and type lookup via :: (scope operator) (#882)jsmall-nvidia2019-03-06
* Add GLSL intrinsics for f32tof16() and f16tof32() (#883)Robert Stepinski2019-03-06
* Hotfix/crash invalid vk binding (#875)jsmall-nvidia2019-03-05
* Hotfix/texture2d gather (#876)jsmall-nvidia2019-03-05
* * Fix issue with dependency including source path - even if source was compil...jsmall-nvidia2019-03-05
* #include not using search paths (#873)jsmall-nvidia2019-03-02
* Move enumeration of shader parameters to Program/EntryPoint (#870)Tim Foley2019-03-01
* A small refactor to how implicit constant buffers are getting created. (#871)Tim Foley2019-03-01
* Eliminate the specializeProgramLayout() function (#869)Tim Foley2019-02-28
* Simplify type layout (#867)Tim Foley2019-02-27
* Make sure sourceManager is initialized on DiagnosticSink. (#868)jsmall-nvidia2019-02-27
* Hotfix/fix stdlib error reporting (#866)jsmall-nvidia2019-02-27
* Use kIRPseudoOp_Pos for identity asuint/asint/asfloat casts. (#865)jsmall-nvidia2019-02-27
* * Add 'identity' version of bit casts (asint, asuint, asfloat) for scalar and...jsmall-nvidia2019-02-27
* * Remove typo in TryRecover (#863)jsmall-nvidia2019-02-27
* Hotfix/device check review (#862)jsmall-nvidia2019-02-27
* Dx11 & Dx12 device startup (#861)jsmall-nvidia2019-02-26
* Add support for SV_PointSize semantic for glsl (#853)Andrés Botero2019-02-23
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* * Add cross compile test (#849)jsmall-nvidia2019-02-14
* Output readonly for suitable glsl buffers (#845)jsmall-nvidia2019-02-13
* Ignore expression if hit #if when skipping. (#844)jsmall-nvidia2019-02-13
* Fix typos in diagnostic message and comments (#843)jsmall-nvidia2019-02-13
* Track stage for varying sub-fields (#842)Tim Foley2019-02-12
* Feature/alloc for ir inst creation review (#839)jsmall-nvidia2019-02-12
* * Use LayoutResourceKind for calcing total num regs used (#838)jsmall-nvidia2019-02-11
* MemoryArena rewindability/Improved IRInst construction (#837)jsmall-nvidia2019-02-11
* [[vk::shader_record]] (#836)jsmall-nvidia2019-02-11
* Hotfix/dispatch thread id improvements (#834)jsmall-nvidia2019-02-08
* Fix vector compares on GLSL targets (#833)jsmall-nvidia2019-02-08
* * Improve test coverage of bit cast, particularly for asfloat. Make the value...jsmall-nvidia2019-02-07
* Hotfix/remove null this work around (#831)jsmall-nvidia2019-02-07
* Merge branch 'master' into fix-nested-type-conformancesYong He2019-02-05
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| * Merge branch 'master' into gencloserYong He2019-02-05
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| * | Allow generics to close with >>Yong He2019-02-05
* | | Merge branch 'master' into fix-nested-type-conformancesTim Foley2019-02-05
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| * | Allow entry points to have explicit generic parameters (#826)Tim Foley2019-02-05
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