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path: root/source/slang/slang-type-layout.cpp
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* Change the layout we compute/store for parameter groups (#1540)Tim Foley2020-09-14
* Allow mixing unspecialized and specialized existential parameters. (#1533)Yong He2020-09-04
* Rework type layout for ExistentialSpecializedType (#1531)Yong He2020-09-03
* Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)Yong He2020-09-02
* Change the policy for entry-point uniform parameters on Vulkan (#1476)Tim Foley2020-08-05
* Fix issues arising around DXR 1.1 RayQuery usage (#1468)Tim Foley2020-07-31
* Remove KernelContext wrapper from CPU/CUDA emit (#1440)Tim Foley2020-07-15
* Fix and improvements around repro (#1397)jsmall-nvidia2020-06-18
* ASTNodes use MemoryArena (#1376)jsmall-nvidia2020-06-05
* Feature/ast syntax standard (#1360)jsmall-nvidia2020-05-29
* WIP: ASTBuilder (#1358)jsmall-nvidia2020-05-28
* Tidy up around AST nodes (#1353)jsmall-nvidia2020-05-22
* Change rules for layout of buffers/blocks containing only interface types (#1...Tim Foley2020-04-14
* Remove static struct members from layout and reflection (#1310)jsmall-nvidia2020-04-08
* Support for RWTexture types on CPU and CUDA (#1243)jsmall-nvidia2020-02-26
* Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley2020-02-10
* Synthesizing CUDA tests (#1183)jsmall-nvidia2020-01-28
* CUDA implement StructuredBuffer/ByteAddressBuffer as pointer/count as is on C...jsmall-nvidia2020-01-27
* Texture Sample available in CUDA (#1176)jsmall-nvidia2020-01-24
* Slang -> CUDA kernel runs correctly in test infrastructure (#1167)jsmall-nvidia2020-01-17
* WIP CUDA source emit (#1157)jsmall-nvidia2019-12-19
* Fixes to how "pending" data is reported in type layouts (#1108)Tim Foley2019-11-06
* User IR-based layout for all IR steps (#1084)Tim Foley2019-10-22
* Initial work on representing layout at IR level (#1079)Tim Foley2019-10-17
* Support for unbounded array of arrays (#1078)jsmall-nvidia2019-10-11
* Callable CPU code support (#1014)jsmall-nvidia2019-08-12
* WIP: Preliminary Slang -> C++ code generation (#1009)jsmall-nvidia2019-08-08
* Revise new COM-lite API (#1007)Tim Foley2019-08-08
* Slang -> C++ -> SharedLibrary -> Test (#999)jsmall-nvidia2019-07-17
* Start exposing a new COM-lite API (#987)Tim Foley2019-06-19
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31