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path: root/source/slang/slang-type-layout.cpp
Commit message (Expand)AuthorAge
* Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)Yong He2023-07-07
* Bottleneck DeclRef creation through ASTBuilder. (#2689)Yong He2023-07-05
* Fix for operator assignment issue (#2951)jsmall-nvidia2023-06-30
* Pointer layout support (#2930)jsmall-nvidia2023-06-27
* Squash a couple of warnings on clang (#2870)Ellie Hermaszewska2023-05-05
* Various dxc/fxc compatibility fixes. (#2863)Yong He2023-05-02
* Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska2023-04-26
* Dictionary using lowerCamel (#2835)jsmall-nvidia2023-04-25
* Make ArrayExpressionType a DeclRefType and define its autodiff extension in s...Yong He2023-01-30
* Mesh shader support (#2464)Ellie Hermaszewska2022-11-16
* Language feature: pointer sized int types. (#2401)Yong He2022-09-15
* Assorted Artifact improvements (#2374)jsmall-nvidia2022-08-24
* Support compile-time constant int val in the form of polynomials. (#2372)Yong He2022-08-22
* Artifact split interface and implementation (#2349)jsmall-nvidia2022-08-09
* Improvements around Artifact (#2346)jsmall-nvidia2022-08-03
* COM interfaces with host callable (#2258)jsmall-nvidia2022-06-02
* Allow slangc to generate exe from .slang file. (#2170)Yong He2022-03-28
* Use GLSL scalar layout for constant buffers. (#2147)Yong He2022-02-28
* Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He2022-02-25
* Improve comments around -Xarg and C++/CUDA layout (#1884)jsmall-nvidia2021-06-14
* CUDA layout corner cases/testing (#1881)jsmall-nvidia2021-06-10
* Fix CUDA vector layout logic. (#1879)Yong He2021-06-09
* Various fixes to CUDA backend. (#1877)Yong He2021-06-08
* Enable tracing rays with OptiX backend (#1871)Nathan V. Morrical2021-06-04
* Fix cyclic reference in `ExtendedTypeLayout`. (#1868)Yong He2021-06-02
* OptiX ray payload read/write support in raytracing pipeline shaders (#1853)Nathan V. Morrical2021-05-25
* Update gfx back-ends to handle static specialization (#1826)Tim Foley2021-04-29
* Unify handling of static and dynamic dispatch for interfaces (#1612)Tim Foley2020-11-19
* Specialize exsitentials parameters in struct fields. (#1565)Yong He2020-10-02
* Support shader parameters that are an array of existential type. (#1542)Yong He2020-09-14
* Change the layout we compute/store for parameter groups (#1540)Tim Foley2020-09-14
* Allow mixing unspecialized and specialized existential parameters. (#1533)Yong He2020-09-04
* Rework type layout for ExistentialSpecializedType (#1531)Yong He2020-09-03
* Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)Yong He2020-09-02
* Change the policy for entry-point uniform parameters on Vulkan (#1476)Tim Foley2020-08-05
* Fix issues arising around DXR 1.1 RayQuery usage (#1468)Tim Foley2020-07-31
* Remove KernelContext wrapper from CPU/CUDA emit (#1440)Tim Foley2020-07-15
* Fix and improvements around repro (#1397)jsmall-nvidia2020-06-18
* ASTNodes use MemoryArena (#1376)jsmall-nvidia2020-06-05
* Feature/ast syntax standard (#1360)jsmall-nvidia2020-05-29
* WIP: ASTBuilder (#1358)jsmall-nvidia2020-05-28
* Tidy up around AST nodes (#1353)jsmall-nvidia2020-05-22
* Change rules for layout of buffers/blocks containing only interface types (#1...Tim Foley2020-04-14
* Remove static struct members from layout and reflection (#1310)jsmall-nvidia2020-04-08
* Support for RWTexture types on CPU and CUDA (#1243)jsmall-nvidia2020-02-26
* Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley2020-02-10
* Synthesizing CUDA tests (#1183)jsmall-nvidia2020-01-28
* CUDA implement StructuredBuffer/ByteAddressBuffer as pointer/count as is on C...jsmall-nvidia2020-01-27
* Texture Sample available in CUDA (#1176)jsmall-nvidia2020-01-24
* Slang -> CUDA kernel runs correctly in test infrastructure (#1167)jsmall-nvidia2020-01-17