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| author | Yong He <yonghe@outlook.com> | 2021-06-09 07:34:52 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-09 10:34:52 -0400 |
| commit | 430b832a292785a79ca4c25f037c658db8bdc2d2 (patch) | |
| tree | 4e717be173f2f43cff14a695a425f39fd00b0079 /source/slang/slang-type-layout.cpp | |
| parent | 6cee1eeda28c1ce1e5d326a0c43427b4776a1d09 (diff) | |
Fix CUDA vector layout logic. (#1879)
And rename debug symbols for navis.
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'source/slang/slang-type-layout.cpp')
| -rw-r--r-- | source/slang/slang-type-layout.cpp | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/source/slang/slang-type-layout.cpp b/source/slang/slang-type-layout.cpp index 02b5b5bdc..ad38e11cb 100644 --- a/source/slang/slang-type-layout.cpp +++ b/source/slang/slang-type-layout.cpp @@ -465,16 +465,10 @@ struct CUDALayoutRulesImpl : DefaultLayoutRulesImpl return arrayInfo; } - // Given `size` between [0, 16] return the smallest power-of-2 that is greater than or equal to `size`. - uint32_t getVectorAlignment(uint32_t size) + // Computes the alignment of a vector type given element size and element count. + uint32_t getVectorAlignment(uint32_t elementSize, uint32_t elementCount) { - SLANG_ASSERT(size <= 16); - --size; - // Set every bit after the highest bit. - size |= (size >> 1); - size |= (size >> 2); - ++size; - return size; + return elementCount == 3 ? elementSize : elementSize * elementCount; } SimpleLayoutInfo GetVectorLayout(BaseType elementType, SimpleLayoutInfo elementInfo, size_t elementCount) override @@ -491,8 +485,7 @@ struct CUDALayoutRulesImpl : DefaultLayoutRulesImpl SimpleLayoutInfo vectorInfo; vectorInfo.kind = elementInfo.kind; vectorInfo.size = elementInfo.size * elementCount; - vectorInfo.alignment = getVectorAlignment( - (uint32_t)(elementInfo.size.getFiniteValue() * elementCount)); + vectorInfo.alignment = getVectorAlignment((uint32_t)elementInfo.size.getFiniteValue(), (uint32_t)elementCount); return vectorInfo; } |
