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path: root/source/slang/slang-reflection-api.cpp
AgeCommit message (Expand)Author
2024-03-07Link-time constant and linkage API improvements. (#3708)Yong He
2024-02-20Refactor compiler option representations. (#3598)Yong He
2024-02-02GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-10-17Type layouts for structured buffers with counters (#3269)Ellie Hermaszewska
2023-08-16Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska
2023-08-04Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He
2023-07-07Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)Yong He
2023-07-05Bottleneck DeclRef creation through ASTBuilder. (#2689)Yong He
2023-06-27Pointer layout support (#2930)jsmall-nvidia
2023-04-26Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska
2023-04-25Dictionary using lowerCamel (#2835)jsmall-nvidia
2023-01-30Make ArrayExpressionType a DeclRefType and define its autodiff extension in s...Yong He
2022-12-20s/TRACTING/TRACING/ (#2567)Ellie Hermaszewska
2022-11-16Mesh shader support (#2464)Ellie Hermaszewska
2022-10-04Squash some warnings from gcc 12.2 (#2428)Ellie Hermaszewska
2022-09-01Remove artifact from SourceFile (#2384)jsmall-nvidia
2022-08-24Use enums with backing types in Slang API (#2375)jsmall-nvidia
2022-05-18Support for querying which parameters are used in emitted code (#2239)Alexey Panteleev
2022-03-02Small fix to use SlangResult (#2149)jsmall-nvidia
2022-02-10gfx: support shader record overwrite and fix QueryPool. (#2123)Yong He
2022-02-10gfx: support d3d12 root parameters (#2122)Yong He
2022-02-09Various fixes to gfx. (#2120)Yong He
2021-06-25Fixes related to combined texture/sampler types (#1894)Theresa Foley
2021-06-02Various Fixes to gfx, reflection and emit. (#1867)Yong He
2021-06-02Fix cyclic reference in `ExtendedTypeLayout`. (#1868)Yong He
2021-05-21[gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He
2021-04-30Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)Tim Foley
2021-04-29Update gfx back-ends to handle static specialization (#1826)Tim Foley
2021-04-23Fix `model-viewer` crash when using Vulkan. (#1804)Yong He
2021-04-20Various fixes to make `model-viewer` example almost working. (#1801)Yong He
2021-04-01Refactor D3D12 renderer root signature creation (#1779)Tim Foley
2021-03-25Improve Vulkan shader-objects implementation. (#1765)Yong He
2021-02-17Add `SampleGrad` overload for lod clamp. (#1711)Yong He
2021-02-16Fixes to get shader-object example working on CUDA (#1708)Tim Foley
2021-02-12Diagnostic location highlighting (#1700)jsmall-nvidia
2021-01-21Fix reflection to correctly report descriptor ranges of `StructureBuffer`s of...Yong He
2021-01-15Convert more tests to use shader objects (#1659)Tim Foley
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia