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path: root/source/slang/slang-parameter-binding.cpp
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* Simplify workflow when using NVAPI (#1556)Tim Foley2020-09-23
* Fix an issue with double-counting uniform data for CUDA/CPU (#1545)Tim Foley2020-09-17
* Change the policy for entry-point uniform parameters on Vulkan (#1476)Tim Foley2020-08-05
* Add support for global uniform shader parameters (#1433)Tim Foley2020-07-08
* Fix and improvements around repro (#1397)jsmall-nvidia2020-06-18
* ASTNodes use MemoryArena (#1376)jsmall-nvidia2020-06-05
* Feature/ast syntax standard (#1360)jsmall-nvidia2020-05-29
* WIP: ASTBuilder (#1358)jsmall-nvidia2020-05-28
* Tidy up around AST nodes (#1353)jsmall-nvidia2020-05-22
* Reduce the size of Token (#1349)jsmall-nvidia2020-05-19
* Remove static struct members from layout and reflection (#1310)jsmall-nvidia2020-04-08
* Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia2020-03-02
* Don't allocate a default space for a VK push-constant buffer (#1231)Tim Foley2020-02-19
* Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley2020-02-10
* Fix a bug in handling explicit register space bindings (#1175)Tim Foley2020-01-23
* WIP CUDA source emit (#1157)jsmall-nvidia2019-12-19
* Remove legacy feature for merging global shader parameters (#1139)Tim Foley2019-12-06
* getStringHash on string literals (#1140)jsmall-nvidia2019-12-03
* * Added getCStr(Name*) (#1121)jsmall-nvidia2019-11-13
* Add basic support for entry points in `.slang-lib` files. (#1112)Tim Foley2019-11-06
* Initial work on representing layout at IR level (#1079)Tim Foley2019-10-17
* Callable CPU code support (#1014)jsmall-nvidia2019-08-12
* WIP: Preliminary Slang -> C++ code generation (#1009)jsmall-nvidia2019-08-08
* Revise new COM-lite API (#1007)Tim Foley2019-08-08
* Add an attribute to disable the overlapping-bindings warning (#1005)Tim Foley2019-07-29
* Start exposing a new COM-lite API (#987)Tim Foley2019-06-19
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31