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Making it easier to work with shaders
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Author
Age
*
Standard library save/loadable (#1592)
jsmall-nvidia
2020-11-05
*
Improve insertion location for "hoistable" instructions (#1593)
Tim Foley
2020-11-04
*
Generate `switch` based dynamic dispatch logic. (#1591)
Yong He
2020-10-29
*
Handling imported/exporting symbols from serialized modules (#1589)
jsmall-nvidia
2020-10-29
*
Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)
Yong He
2020-10-28
*
Value type serialization via C++ Extractor (#1588)
jsmall-nvidia
2020-10-26
*
Serialization design doc first pass (#1587)
jsmall-nvidia
2020-10-23
*
C++ extractor fix for access modifiers (#1586)
jsmall-nvidia
2020-10-23
*
Generate `if` based dispatch logic on GPU targets. (#1585)
Yong He
2020-10-22
*
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-22
*
Bottleneck interface dispatch calls through a single function. (#1584)
Yong He
2020-10-20
*
Small improvement in AST serialization (#1582)
jsmall-nvidia
2020-10-20
*
Fix saving Repro files on Linux (#1581)
jsmall-nvidia
2020-10-19
*
Hotfix: Crash due to ContainerDecl->members being altered whislt iterated ove...
jsmall-nvidia
2020-10-19
*
Fix a bug in IR lowering (#1578)
Tim Foley
2020-10-15
*
Add reflection API access to global params type layout (#1577)
Tim Foley
2020-10-14
*
Support CUDA bindless texture in dynamic dispatch code. (#1575)
Yong He
2020-10-09
*
Make RTTI objects __constant__ in CUDA (#1573)
Yong He
2020-10-09
*
Fix C++ emit for `bit_cast` inst. (#1570)
Yong He
2020-10-07
*
Use Reflection for (Serial)RefObject Serialization (#1567)
jsmall-nvidia
2020-10-06
*
InterlockedExchangeU64 support on RWByteAddressBuffer (#1572)
jsmall-nvidia
2020-10-06
*
Added [__requiresNVAPI] to functions missing it (#1571)
jsmall-nvidia
2020-10-06
*
Small fixes for CUDA code emit (#1564)
Tim Foley
2020-10-05
*
Update the type of a call inst during specialization. (#1569)
Yong He
2020-10-05
*
Handle partial existential parameter type specialization. (#1568)
Yong He
2020-10-04
*
Specialize exsitentials parameters in struct fields. (#1565)
Yong He
2020-10-02
*
Generalizing Serialization (#1563)
jsmall-nvidia
2020-09-30
*
Add API for whole program compilation. (#1562)
Yong He
2020-09-26
*
Enable default cpp prelude. (#1560)
Yong He
2020-09-24
*
Refactor preprocessor API to avoid coupling (#1559)
Tim Foley
2020-09-24
*
Fix GLSL output for byte-address loads of vectors (#1558)
Tim Foley
2020-09-23
*
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
*
Fix a bug around byte-address buffer loads of vectors (#1557)
Tim Foley
2020-09-23
*
Allow #include of absolute paths (#1555)
jsmall-nvidia
2020-09-21
*
Enable all dynamic dispatch tests on CUDA. (#1552)
Yong He
2020-09-21
*
Serialization fixes based on review of #1547 (#1551)
jsmall-nvidia
2020-09-18
*
Control container serialization with SerialOptionFlags (#1550)
jsmall-nvidia
2020-09-18
*
Initial attempt to enable CUDA dynamic dispatch codegen (#1549)
Yong He
2020-09-17
*
Share debug information between AST and IR (#1547)
jsmall-nvidia
2020-09-17
*
Embed default prelude for CUDA (#1546)
Tim Foley
2020-09-17
*
Fix an issue with double-counting uniform data for CUDA/CPU (#1545)
Tim Foley
2020-09-17
*
Search for multiple NVRTC versions (#1543)
Tim Foley
2020-09-16
*
Support shader parameters that are an array of existential type. (#1542)
Yong He
2020-09-14
*
Dynamic dispatch bug fixes. (#1541)
Yong He
2020-09-14
*
Change the layout we compute/store for parameter groups (#1540)
Tim Foley
2020-09-14
*
Remove some "do what I mean" logic from reflection API (#1539)
Tim Foley
2020-09-11
*
Allow existential types in `StructuredBuffer` element type. (#1536)
Yong He
2020-09-10
*
Add a pass to support resource return values (#1537)
Tim Foley
2020-09-10
*
Test if blob is returned. (#1535)
jsmall-nvidia
2020-09-08
*
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-04
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