index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
source
/
slang
/
slang-lower-to-ir.cpp
Commit message (
Expand
)
Author
Age
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Output of IR ids as command line option (#2043)
jsmall-nvidia
2021-12-07
*
Generalize heterogenous code emit (#1968)
David Siher
2021-10-19
*
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-09-14
*
Fix crash: dynamic dispatch of generic interface method. (#1929)
Yong He
2021-09-03
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-21
*
Fix initializer lists for derived structs (#1862)
T. Foley
2021-05-27
*
Fix a bug in struct inheritance (#1861)
T. Foley
2021-05-27
*
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-16
*
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-10
*
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-03
*
More #line improvements (#1713)
jsmall-nvidia
2021-02-17
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-12
*
Fix a bug in IR lowering (#1701)
Tim Foley
2021-02-10
*
Initial implementation of interface conjunctions (#1691)
Tim Foley
2021-02-05
*
Change how function-scope static variables lower to IR (#1686)
Tim Foley
2021-02-04
*
Remove GlobalGenericParamSubstitution (#1684)
Tim Foley
2021-02-02
*
Add support for [noinline] attribute (#1650)
Tim Foley
2021-01-07
*
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-12-11
*
Fix [mutating] generic methods (#1618)
Tim Foley
2020-12-02
*
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-19
*
Fix a bug in IR lowering (#1578)
Tim Foley
2020-10-15
*
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
*
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-04
*
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-02
*
Avoid nondeterministic ordering of output (#1522)
Tim Foley
2020-08-28
*
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-28
*
Enable simple extensions of interface types (#1521)
Tim Foley
2020-08-27
*
Clean up the way that lookup "through" a base type is encoded (#1519)
Tim Foley
2020-08-27
*
Export witness table and RTTI objects in compiled libraries. (#1514)
Yong He
2020-08-25
*
Initial support for a using construct (#1506)
Tim Foley
2020-08-20
*
GPU Foreach Loop (#1498)
Dietrich Geisler
2020-08-17
*
GPU Foreach Parsing and Checking (#1482)
Dietrich Geisler
2020-08-12
*
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-05
*
Add [anyValueSize] attribute to interfaces and propagate that in the IR. (#1469)
Yong He
2020-07-31
*
Binary for Heterogeneous Example (#1467)
Dietrich Geisler
2020-07-31
*
Generalize lowerSimpleIntrinsicType to include generic arguments (#1464)
Yong He
2020-07-28
*
Baseline Heterogeneous Example (#1460)
Dietrich Geisler
2020-07-27
*
Ensure labels are dumped in `lower-to-ir` (#1459)
Yong He
2020-07-24
*
Support associatedtype local variables and return values in dynamic dispatch ...
Yong He
2020-07-16
*
Refactor lower-generics pass into separate subpasses. (#1442)
Yong He
2020-07-15
*
Dynamic code gen for generic local variables. (#1434)
Yong He
2020-07-10
*
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-08
*
Public Keyword for Functions (#1432)
Dietrich Geisler
2020-07-07
*
Add a test case for dynamic dispatch with `This` type in interface decl. (#1431)
Yong He
2020-07-07
*
Initial work on property declarations (#1410)
Tim Foley
2020-06-30
*
Add a TODO comment for generic interface requirement key
Yong He
2020-06-25
*
Fixes
Yong He
2020-06-25
[next]