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* Fix cyclic lookups with UnscopedEnums (#6110)Julius Ikkala2025-01-17
| | | | | | | | | * Fix cyclic lookups with UnscopedEnums * Add test with multiple unscoped enums with explicit types --------- Co-authored-by: Yong He <yonghe@outlook.com>
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* Fix lookup to prevent finding `typedef` itself. (#3848)Yong He2024-03-27
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* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
| | | | | | | | | | | | | | | | | | | * Support visibility control and default to `internal`. * Fix wip. * Fixes. * Fix. * Fix test. * Add legacy language detection and compatibility for existing code. * Add doc. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He2023-08-04
| | | | | | | | | | | | | | | | | | | | | | | * Redesign DeclRef + Deduplicate Val. * Update project files * Fix warning. * Fix. * Fix. * Remove `Val::_equalsImplOverride`. * Rmove `Val::_getHashCodeOverride`. * Remove `semanticVisitor` param from `resolve`. * Cleanups. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Fix erroneous error claiming variable is being used before its declaration ↵Ellie Hermaszewska2023-07-06
| | | | | | | | | | | | | | | | | | | (#2958) * Simplify type of diagnoseImpl * Show source line for Note diagnostics, opting out of this where appropriate * Make declared after use diagnostic clearer * Fix erroneous error claiming variable is being used before its declaration Closes https://github.com/shader-slang/slang/issues/2936 * Fix build on msvc --------- Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
* Auto synthesis of Differential type (#2466)Yong He2022-10-26
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* Make Scope non ref counted (#1904)jsmall-nvidia2021-07-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add debug symbols for release build. * Hack to try and capture failing compilation. * Typo fix for capture hack. * Specify return type on lambdas. * Added const. * Try breakpoint. * Up count * Let's capture everything so we can valgrind. * Disable always writing repros. * Make Scope non RefCounted. * Fix issue with not serializing Scope. * More comments around changes to Scope. Remove Scope* from serialization. * Remove code used for testing original issue.
* Work on struct inheritance and interfacesTim Foley2020-06-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main new feature that works here is that a derived `struct` type can satisfy one or more interface requirements using methods it inherited from a base `struct` type: ```hlsl interface ICounter { [mutating] void increment(); } struct CounterBase { int val; [mutating] void increment() { val++; } } struct ResetableCounter : CounterBase, ICounter { [mutating] void reset() { val = 0; } } ``` Here the derived `ResetableCounter` type is satisfying the `increment()` requirement from `ICounter` using the inherited `CounterBase` method instead of one defined on `ResetableCounter`. The crux of the problem here was that after lowering to HLSL/GLSL, the above code looks something like: ```hlsl struct CounterBase { int val; }; void CounterBase_increment(in out CounterBase this) { this.val++; } struct ResetableCounter { CounterBase base; } void ResetableCounter_reset(in out ResetableCounter this) { this.base.val = 0; } ``` The central problem is that `CounterBase_increment` here is not type-compatible what we expect to find in the witness table for `ResetableCounter : ICounter`: the `this` parameter has the wrong type! The basic solution strategy here is to intercept the search for a witness to sastify an interface requirement in `findWitnessForInterfaceRequirement` (those witnesses get collected into a witness table). The revised logic first looks for an exact match, which will only consider members introduced for the type itself, and not those introduced by base types. If an exact match for a method requirement is not found, the semantic checker then tries to *synthesize* a witness for the requirement, which more or less amounts to generating a function like: ```hlsl [mutating] void ResetableCounter::synthesized_increment() { this.increment(); } ``` The body of that synthesized method will type-check just fine in this case (because it desugars into `this.base.increment()`, more or less), and thus the synthesized method declaration can be used as the actual witness that drives downstream code generation. Details: * I added some options to lookup to allow us to explicitly skip member lookup through base interfaces; this should make sure that we don't accidentally satisfy an interface requirement using a member of the same or another interface (since such members are conceptually `abstract`). * As it originally stood, the semantic checker was allowing `CounterBase.increment()` to satisfy the `increment()` requirement of `ResetableCounter` directly, with the result that we got invalid HLSL/GLSL code as output. In order to avoid this and other bad cases, I made sure that the "exact match" case of requirement satisfaction ignores members that included any "breadcrumbs" in the lookup result item (since the breadcrumbs would all indicate transformations that needed to be applied to `this` to find the right member). * If we eventually have targets where `this` is passed by pointer/reference in all cases, then all of this work is not needed for the common case of single inheritance, and the base-type method should be usable as a witness directly. I don't see any easy way to handle that special case without producing target-dependent code in the front-end. It might be that we need an IR pass that can detect functions that are trivial "forwarding" functions and replace them with the function they forward to. * This change includes a test case that should have come along with the original PR that started adding struct inheritance Caveats: * The comments in this change talk about things like allowing a method with a default parameter to satisfy a requirement without that parameter. That scenario won't actually work at present because we still have an enormous hack in our logic for checking methods against requirements: we don't actually consider their signatures! I couldn't fold a fix for that issue into this change because there are subtle corner cases around associated types that we need to handle correctly (which were part of the reason why the checking is as hacked as it is) * This change does *not* try to test or address the case where we want to have a `Derived` type conform to `ISomething` because it inherits from `Base` and `Base : ISomething`. That case has its own details that need to be worked out, but ideally can follow a similar implementation strategy when it comes to re-using methods from `Base` to satisfy requirement on `Derived`.
* ASTNodes use MemoryArena (#1376)jsmall-nvidia2020-06-05
| | | | | | | | | | | | | | | | | | | | | | | | | | * Add a ASTBuilder to a Module Only construct on valid ASTBuilder (was being called on nullptr on occassion) * Add nodes to ASTBuilder. * Compiles with RefPtr removed from AST node types. * Initialize all AST node pointer variables in headers to nullptr; * Initialize AST node variables as nullptr. Make ASTBuilder keep a ref on node types. Make SyntaxParseCallback returns a NodeBase * Don't release canonicalType on dtor (managed by ASTBuilder). * Give ASTBuilders a name and id, to help in debugging. For now destroy the session TypeCache, to stop it holding things released when the compile request destroys ASTBuilders. * Moved the TypeCheckingCache over to Linkage from Session. * NodeBase no longer derived from RefObject. * Only add/dtor nodes that need destruction. First pass compile on linux.
* WIP: ASTBuilder (#1358)jsmall-nvidia2020-05-28
| | | | | | | | | | | | | | | | | | * Compiles. * Small tidy up around session/ASTBuilder. * Tests are now passing. * Fix Visual Studio project. * Fix using new X to use builder when protectedness of Ctor is not enough. Substitute->substitute * Add some missing ast nodes created outside of ASTBuilder. * Compile time check that ASTBuilder is making an AST type. * Moced findClasInfo and findSyntaxClass (essentially the same thing) to SharedASTBuilder from Session.
* Add basic support for namespaces (#1304)Tim Foley2020-04-02
| | | | | | | | | | | | | | | | | This change adds logic for parsing `namespace` declarations, referencing them, and looking up their members. * The parser changes are a bit subtle, because that is where we deal with the issue of "re-opening" a namespace. We kludge things a bit by re-using an existing `NamespaceDecl` in the same parent if one is available, and thereby ensure that all the members in the same namespace can see on another. * In order to allow namespaces to be referenced by name they need to have a type so that a `DeclRefExpr` to them can be formed. For this purpose we introduce `NamespaceType` which is the (singleton) type of a reference to a given namespace. * The new `NamespaceType` case is detected in the `MemberExpr` checking logic and routed to the same logic that `StaticMemberExpr` uses, and the static lookup logic was extended with support for looking up in a namespace (a thin wrapper around one of the existing worker routines in `slang-lookup.cpp`. * I made `NamespaceDecl` have a shared base class with `ModuleDecl` in the hopes that this would allow us to allow references to modules by name in the future. That hasn't been tested as part of this change. * I cleaned up a bunch of logic around `ModuleDecl` holding a `Scope` pointer that was being used for some of the more ad hoc lookup routines in the public API. Those have been switched over to something that is a bit more sensible given the language rules and that doesn't rely on keeping state sititng around on the `ModuleDecl`. * I added a test case to make sure the new funcitonality works, which includes re-opening a namespace, and it also tests both `.` and `::` operations for lookup in a namespace. * The main missing feature here is the ability to do something like C++ `using`. It would probably be cleanest if we used `import` for this, since we already have that syntax (and having both `import` and `using` seems like a recipe for confusion). Most of the infrastructure is present to support `import`ing one namespace into another (in a way that wouldn't automatically pollute the namespace for clients), but some careful thought needs to be put into how import of namespaces vs. modules should work.
* Expand range of definitions that can be moved into stdlib (#1259)Tim Foley2020-03-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The actual definitions that got moved into the stdlib here are pretty few: * `clip()` * `cross()` * `dxx()`, `ddy()` etc. * `degrees()` * `distance()` * `dot()` * `faceforward()` The meat of the change is infrastructure changes required to support these new declarations * Generic versions of the standard operators (e.g., `operator+`) were added that are generic for a type `T` that implements the matching `__Builtin`-prefixed interface. An open question is whether we can now drop the non-generic versions in favor of just having these generic operators. * A `__BuiltinLogicalType` interface was added to capture the commonality between integers and `bool` * `__BuiltinArithmeticType` was extended so that implementations must support initialization from an `int` * `__BuiltinFloatingPointType` was extended to require an accessor that returns the value of pi for the given type, and the concrete floating-point types were extended to provide definitions of this value. * It turns out that our logic for checking if two functions have the same signature (and should thus count as redeclarations/redefinitions) wasn't taking generic constraints into account at all. That was fixed with a stopgap solution that checks if the generic constraints are pairwise identical, but I didn't implement the more "correct" fix that would require canonicalizing the constraints. * When doing overload resolution and considering potential callees, logic was added so that a non-generic candidate should always be selected over a generic one (generally the Right Thing to do), and also so that a generic candidate with fewer parameters will be selected over one with more (an approximation of the much more complicated rule we'd ideally have). * The formatting of declarations/overloads for "ambiguous overload" errors was fleshed out a bit to include more context (the "kind" of declaration where appropriate, the return type for function declarations) and to properly space thing when outputting specialization of operator overloads that end with `<` (so that we print `func < <int>(int, int)` instead of just `func <<int,int>(int,int)`). * The core lookup routines were heavily refactored and reorganized to try to make them bottleneck more effectively so that all paths handle all the nuances of inheritance, extensions, etc. * Because of the refactoring to lookup logic, the semantic checking logic related to checking if a type conforms to an interface was updated to be driven based on the `Type` that is supposed to be conforming, rather than a `DeclRef` to the type's declaration. This allows it to use the type-based lookup entry point and eliminates one special-case entry point for lookup. In addition to the various core changes, this change also refactors some of the existing stdlib code to favor writing more things in actual Slang syntax, and less in C++ code that uses `StringBuilder` to construct the Slang syntax. There is a lot more that could be done along those lines, but even pushing this far is showing that the current approach that `slang-generate` takes for how to separate meta-level C++ and Slang code isn't really ideal, so a revamp of the generator code is probably needed before I continue pushing. One surprising casualty of the refactoring of lookup is that we no longer have the `lookedUpDecls` field in `LookupResult`. That field probably didn't belong there anyway, but the role it served was important. The idea of `lookedUpDecls` was to avoid looking up in the same interface more than once in cases where a type might have a "diamond" inheritance pattern. Removing that field doesn't appear to affect correctness of any of our existing tests, but by adding a specific test for "diamond" inheritance I could see that the refactoring introduced a regression and made looking up a member inherited along multiple paths ambiguous. Rather than add back `lookedUpDecls` I went for a simpler (but arguably even hackier) solution where when ranking candidates from a `LookupResult` we check for identical `DeclRef`s and arbitrarily favor one over the other. One complication that arises here is that when comparing `DeclRef`s inherited along different paths they might have a `ThisTypeSubstitution` for the same type, but with different subtype witnesses (because different inheritance paths could lead to different transitive subtype witnesses: e.g., `A : B : D` and `A : C : D`).
* Improve behavior when undefined identifier is a contextual keyword (#1200)Tim Foley2020-02-05
| | | | | | | | | | | | | | | | | | | The HLSL language has keywords with very common names like `triangle`, and Slang doesn't want to preclude users from using such names for their variables/functions/etc. In addition, Slang adds new keywords on top of HLSL (like `extension`) and we don't want those to prevent us from compiling existing code. As a result, almost all keywords in Slang are contextual keywords, and they can be shadowed by user varaibles. The down-side to making all keywords contextual is that in a case like this: ``` int test() { return triangle; } ``` The identifier `triangle` is *not* undefined as far as lookup (it is defined as a modifier keyword), so the existing "undefined identifier" logic gets bypassed, and instead we ran into an internal compiler error trying to construct an expression that refers to a modifier keyword. Fortunately, the internal compiler error in that case was overkill, and the compiler already had defensive logic to produce an expression with an error type if it couldn't figure out what the type of a declaration reference should be. The main fix here is thus to emit an "undefined identifier" error instead of an internal compiler error at the point where we see an attempt to reference a declaration that shouldn't be available in an expression context. In order to improve the quality of the diagnostic, the code for constructing declaration references was updated to pass along a source location to be used in error messages.
* Support conversion from int/uint to enum types (#1147)Tim Foley2019-12-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Support conversion from int/uint to enum types The basic feature here is tiny, and is summarized in the code added to the stdlib: ``` extension __EnumType { __init(int val); __init(uint val); } ``` The front-end already makes all `enum` types implicitly conform to `__EnumType` behind the scenes, and this `extension` makes it so that all such types inherit some initializers (`__init` declarations, aka. "constructors") that take `int` and `uint`. (Note: right now all `__init` declarations in Slang are assumed to be implemented as intrinsics using `kIROp_Construct`. This obviously needs to change some day, especially so that we can support user-defined initializers.) Actually making this *work* required a bit of fleshing out pieces of the compiler that had previously been a bit ad hoc to be a bit more "correct." Most of the rest of this description is focused on those details, since the main feature is not itself very exciting. When overload resolution sees an attempt to "call" a type (e.g., `MyType(3.0)`) it needs to add appropriate overload candidates for the initializers in that type, which may take different numbers and types of parameters. The existing code for handling this case was using an ad hoc approach to try to enumerate the initializer declarations to consider, which might be found via inheritance, `extension` declarations, etc. In practice, the ad hoc logic for looking up initializers was just doing a subset of the work that already goes into doing member lookup. Changing the code so that it effectively does lookup for `MyType.__init` allows us to look up initializers in a way that is consistent with any other case of member lookup. Generalizing this lookup step brings us one step closer to being able to go from an `enum` type `E` to an initializer defined on an `extension` of an `interface` that `E` conforms to. One casualty of using the ordinary lookup logic for initializers is that we used to pass the type being constructed down into the logic that enumerated the initializers, which made it easier to short-circuit the part of overload resolution that usually asks "what type does this candidate return." It might seem "obvious" that an initializer/constructor on type `Foo` should return a value of type `Foo`, but that isn't necessarily true. Consider the `__BuiltinFloatingPointType` interface, which requires all the built-in floating-point types (`float`, `double`, `half`) to have an initializer that can take a `float`. If we call that interface in a generic context for `T : __BuiltinFloatingPointType`, then we want to treat that initializer as returning `T` and not `__BuiltinFloatingPointType`. Without the ad hoc logic in initializer overload resolution, this is the exact problem that surfaced for the stdlib definition of `clamp`. The solution to the "what type does an initializer return" problem was to introduce a notion of a `ThisType`, which refers to the type of `this` in the body of an interface. More generally, we will eventually want to have the keyword `This` be the type-level equivalent of `this`, and be usable inside any type. The `calcThisType` function introduced here computes a reasonable `Type` to represent the value of `This` within a given declaration. Inside of concrete type it refers to the type itself, while in an `interface` it will always be a `ThisType`. The existing `ThisTypeSubstitution`s, previously only applied to associated types, now apply to `ThisType`s as well, in the same situations. The next roadblock for making the simple declarations for `__EnumType` work was that the lookup logic was only doing lookup through inheritance relationships when the type being looked up in was an `interface`. The logic in play was reasonable: if you are doing lookup in a type `T` that inherits from `IFoo`, then why bother looking for `IFoo::bar` when there must be a `T::bar` if `T` actually implements the interface? The catch in this case is that `IFoo::bar` might not be a requirement of `IFoo`, but rather a concrete method added via an `extension`, in which case `T` need not have its own concrete `bar`. The simple/obvious fix here was to make the lookup logic always include inherited members, even when looking up through a concrete type. Of course, if we allow lookup to see `IFoo::bar` when looking up on `T`, then we have the problem that both `T::bar` and `IFoo::bar` show up in the lookup results, and potentially lead to an "ambiguous overload" error. This problem arises for any interface rquirement (so both methods and associated types right now). In order to get around it, I added a somewhat grungy check for comparing overload candidates (during overload resolution) or `LookupResultItem`s (during resolution of simple overloaded identifiers) that considers a member of a concrete type as automatically "better" than a member of an interface. The Right Way to solve this problem in the long run requires some more subtlety, but for now this check should Just Work. One final wrinkle is that due to our IR lowering pass being a bit overzealous, we currently end up trying to emit IR for those new `__init` declarations, which ends up causing us to try and emit IR for a `ThisType`. That is a case that will require some subtlty to handle correctly down the line, for for now we do the expedient thing and emit the `ThisType` for `IFoo` as `IFoo` itself, which is not especially correct, but doesn't matter since the concrete initializer won't ever be called. * testing: add more debug output to Unix process launch function * testing: increase timeout when running command-line tests
* Further refactoring of semantic checking (#1102)Tim Foley2019-11-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Split apart `SemanticsVisitor` The existing `SemanticsVisitor` type was the visitor for expressions, statements, and declarations, and its monolithic nature made it hard to introduce distinct visitors for different phases of checking (despite the fact that we had, de facto, multiple phases of declaration checking). This change splits up `SemanticsVisitor` as follows: * There is nosw a `SharedSemanticsContext` type which holds the shared state that all semantics visiting logic needs. This includes state that gets mutated during the course of semantic checking. * The `SemanticsVisitor` type is now a base class that holds a pointer to a `SharedSemanticsContext`. Most of the non-visitor functions are still defined here, just to keep the code as simple as possible. The `SemanticsVisitor` type is no longer a "visitor" in any meaningful way, but retaining the old name minimizes the diffs to client code. * There are distinct `Semantics{Expr|Stmt|Decl}Visitor` types that have the actual `visit*` methods for an appropriate subset of the AST hierarchy. These all inherit from `SemanticsVisitor` primarily so that they can have easy access to all the helper methods it defines (which used to be accessible because these were all the same object). Any client code that was constructing a `SemanticsVisitor` now needs to construct a `SharedSemanticsContext` and then use that to initialize a `SemanticsVisitor`. Similarly, any code that was using `dispatch()` to invoke the visitor on an AST node needs to construct the appropriate sub-class and then invoke `dispatch()` on it instead. This is a pure refactoring change, so no effort has been made to move state or logic onto the visitor sub-types even when it is logical. Similarly, no attempt has been made to hoist any code out of the common headers to avoid duplication between `.h` and `.cpp` files. Those cleanups will follow. The one cleanup I allowed myself while doing this was getting rid of the `typeResult` member in `SemanticsVisitor` that appears to be a do-nothing field that got written to in a few places (for unclear reasons) but never read. * Remove some statefulness around statement checking Some of the state from the old `SemanticsVisitor` was used in a mutable way during semantic checking: * The `function` field would be set and the restored when checking the body of a function so that things like `return` statements could find the outer function. * The `outerStmts` list was used like a stack to track lexically surrounding statements to resolve things like `break` and `continue` targets. Both of these meant that semantic checking code was doing fine-grained mutations on the shared semantic checking state even though the statefullness wasn't needed. This change moves the relevant state down to `SemanticsStmtVisitor`, which is a type we create on-the-fly to check each statement, so that we now only need to establish the state once at creation time. The list of outer statements is handled as a linked list threaded up through the stack (a recurring idiom through the codebase). There was one place where the `function` field was being used that wasn't strictly inside statement checking: it appears that we were using it to detect whether a variable declaration represents a local, so I added an `_isLocalVar` function to serve the same basic purpose. With this change, the only stateful part of `SharedSemanticsContext` is the information to track imported modules, which seems like a necessary thing (since deduplication requires statefullness). * Refactor declaration checking to avoid recursion The flexiblity of the Slang language makes enforcing ordering on semantic checking difficult. In particular, generics (including some of the built-in standard library types) can take value arguments, so that type expressions can include value expressions. This means that being able to determine the type of a function parameter may require checking expressions, which may in turn require resolving calls to an overloaded function, which in turn requires knowing the types of the parameters of candidate callees. Up to this point there have been two dueling approaches to handling the ordering problem in the semantic checking logic: 1. There was the `EnsureDecl` operation, supported by the `DeclCheckState` type. Every declaration would track "how checked" it is, and `EnsureDecl(d, s)` would try to perform whatever checks are needed to bring declaration `d` up to state `s`. 2. There was top-down orchestration logic in `visitModuleDecl()` that tried to perform checking of declarations in a set of fixed phases that ensure things like all function declarations being checked before any function bodies. Each of these options had problems: 1. The `EnsureDecl()` approach wasn't implemented completely or consistently. It only understood two basic levels of checking: the "header" of a declaration was checked, and then the "body," and it relied on a single `visit*()` routine to try and handle both cases. Things ended up being checked twice, or in a circular fashion. 2. Rather than fix the problems with `EnsureDecl()` we layered on the top-down orchestration logic, but doing so ignores the fact that no fixed set of phases can work for our language. The orchestration logic was also done in a relatively ad hoc fashion that relied on using a single visitor to implement all phases of checking, but it added a second metric of "checked-ness" that worked alongside `DeclCheckState`. This change strives to unify the two worlds and make them consistent. One of the key changes is that instead of doing everything through a single visitor type, we now have distinct visitors for distinct phases of semantic checking, and those phases are one-to-one aligned with the values of the `DeclCheckState` type. More detailed notes: * Existing sites that used to call `checkDecl` to directly invoke semantic checking recursively now use `ensureDecl` instead. This makes sure that `ensureDecl` is the one bottleneck that everything passes through, so that it can guarantee that each phase of checking gets applied to each declaration at most once. * The existing `visitModuleDecl` was revamped into a `checkModule` routine that does the global orchestration, but now it is just a driver routine that makes sure `ensureDecl` gets called on everything in an order that represents an idealized "default schedule" for checking, while not ruling out cases where `ensureDecl()` will change the ordering to handle cases where the global order is insufficient. * Because `checkModule` handles much of the recursion over the declaration hierarchy, many cases where a declaration `visit*()` would recurse on its members have been eliminated. The only case where a declaration should recursively `ensureDecl()` its members is when its validity for a certain phase depends on those members being checked (e.g., determining the type of a function declaration depends on its parameters having been checked). * All cases where a `visit*()` routine was manually checking the state/phase of checking have been eliminated. It is now the responsibility of `ensureDecl` to make sure that checking logic doesn't get invoked twice or in an inappropriate order. * Most cases where a `visit*()` routine was manually *setting* the `DeclCheckState` of a declaration have been eliminated. The common case is now handled by `ensureDecl()` directly, and `visit*()` methods only need to override that logic when special cases arise. E.g., when a variable is declared without a type `(e.g., `let foo = ...;`) then we need to check its initial-value expression to determine its type, so that we must check it further than was initially expected/required. * This change goes to some lengths to try and keep semantic checking logic at the same location in the `slang-check-decl.cpp` file, so each of the per-phase visitor types is forward declared at the top of the file, and then the actual `visit*()` routines are interleaved throughout the rest of the file. A future change could do pure code movement (no semantic changes) to arrive at a more logical organization, but for now I tried to stick with what would minimize the diffs (although the resulting diffs can still be messy at times). * One important change to the semantic checking logic was that the test for use of a local variable ahead of its declaration (or as part of its own initial-value expression) was moved around, since its old location in the middle of the `ensureDecl` logic made the overall flow and intention of that function less clear. There is still a need to fix this check to be more robust in the future. * Add some design documentation on semantic checking The main thing this tries to lay out is the strategy for declaration checking and the rules/constraints on programmers that follow from it. * fixup: typos found during review
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
* Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge.