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* Add executable test on matrix-typed vertex input.
* Fix emit logic of matrix layout qualifier.
* Pass fragment shader varying input by constref to allow EvaluateAttributeAtCentroid etc. to be implemented correctly.
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Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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* format
* Minor test fixes
* enable checking cpp format in ci
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shaders. (#3731)
* Add `-fvk-use-dx-position-w`.
* Fix ordering of OutputVertices and output primitive type decoration in spirv.
* Fix.
* fix
* Fix.
* Move test around.
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Co-authored-by: Yong He <yhe@nvidia.com>
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