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Making it easier to work with shaders
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slang-ir-redundancy-removal.cpp
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2024-06-01
Prevent hoisting of non-hoistable instructions in non-function values with ...
Ellie Hermaszewska
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-09-21
Do not move movable insts in fuse-satcoop (#3221)
Ellie Hermaszewska
2023-08-03
Disable code motion for expensive insts (call & div) (#3042)
Sai Praveen Bangaru
2023-07-18
Simplify Lookup and improve compiler performance. (#2996)
Yong He
2023-07-12
Pool inst worklists and hashsets to avoid rehashing. (#2982)
Yong He
2023-07-12
Use scratchData on `IRInst` to replace HashSets. (#2978)
Yong He
2023-04-28
SSA Register Allocation improvements. (#2857)
Yong He
2023-04-26
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2023-04-25
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-21
Refactor checkpointing policy and availability pass. (#2826)
Yong He
2023-03-23
Fix optimization pass not converging. (#2725)
Yong He
2023-02-27
Detect and deduplicate read-only resource access. (#2680)
Yong He
2023-02-24
More control flow simplifications. (#2673)
Yong He
2023-02-16
Overhaul global inst deduplication and cpp/cuda backend. (#2654)
Yong He
2023-02-07
Arithmetic simplifications and more IR clean up logic. (#2632)
Yong He
2023-01-25
Unify UpdateField and UpdateElement with access chain. (#2611)
Yong He
2023-01-24
Reimplement address elimination. (#2605)
Yong He
2023-01-23
Full address insts elimination for backward autodiff. (#2604)
Yong He