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Making it easier to work with shaders
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slang-ir-lower-generic-type.cpp
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Author
Age
*
Specialize interfaces in DebugFunction (#8617)
Julius Ikkala
2025-10-10
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Emit simpler vector element access code. (#2770)
Yong He
2023-04-03
*
Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-16
*
Specialize generic/existential calls within generic functions. (#2294)
Yong He
2022-06-25
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-02
*
Support initializing an existential value from a generic value. (#1503)
Yong He
2020-08-18
*
Lower existential types. (#1497)
Yong He
2020-08-14
*
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-05