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Making it easier to work with shaders
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slang-ir-lower-generic-call.cpp
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Author
Age
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Fix crash: dynamic dispatch of generic interface method. (#1929)
Yong He
2021-09-03
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
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Use integer RTTI/witness handles in existential tuples. (#1598)
Yong He
2020-11-10
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Specialize witness table lookups. (#1596)
Yong He
2020-11-06
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Generate `if` based dispatch logic on GPU targets. (#1585)
Yong He
2020-10-22
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Bottleneck interface dispatch calls through a single function. (#1584)
Yong He
2020-10-20
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Enable lower-generics pass universally. (#1518)
Yong He
2020-08-28
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Support initializing an existential value from a generic value. (#1503)
Yong He
2020-08-18
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Lower existential types. (#1497)
Yong He
2020-08-14
*
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-05
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Support associatedtype local variables and return values in dynamic dispatch ...
Yong He
2020-07-16
*
Refactor lower-generics pass into separate subpasses. (#1442)
Yong He
2020-07-15