| Commit message (Collapse) | Author | Age |
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* format
* Minor test fixes
* enable checking cpp format in ci
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* Initial Atomic<T> type implementation.
* Update design doc.
* Fix.
* Add test.
* Fixes and add tests.
* Fix WGSL.
* Fix glsl.
* Fix metal.
* experiemnt with github metal.
* experiment github metal 2
* github metal experiment 3
* experiment with github metal 4.
* experiment with metal 5.
* experiment 7.
* metal experiment 8.
* Fix metal tests.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Preserve ByteAddressBuffer user type name.
* Make user type lowercase.
* Make typenames conform to spec.
* Use `SpvOpDecorateString`.
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* Refactor compiler option representation.
* Fix binary compatibility.
* Add a test for specifying compiler options at link time.
* Fix binary compatibility.
* Fix binary compatibility.
* Fix backward compatibility on matrix layout.
* Fix.
* Fix.
* Fix.
* Fix gfx.
* Fix gfx.
* Fix dynamic dispatch.
* Polish.
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* Add per-buffer data layout control.
Fixes #3534.
* Fixes.
* Robustness.
* Update test.
* Fix.
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* Add `-fspv-reflect` support.
Closes #3462.
* Fix.
* Fix.
* Remove use of `SPV_GOOGLE_hlsl_functionality1`.
* Fix spirv validation error.
* Fix test.
* Update typename hints.
* Update commandline options doc.
* Remove superfluous empty lines.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* More tests for append structured buffer
* Append and Consume structured buffer tests for DX12
* neaten
* test wobble
* Add counter layout information to append/consume structured buffers
* add getRWStructuredBufferType
* Correct definition of get size for append/consume structured buffers
* tweak append structured buffer test
* Allow initializing counter buffer in render test
* vulkan test for consume structured buffer
* Handle null counterVarLayout in getExplicitCounterBindingRangeOffset
* remove dead code
* Implement atomic counter increment/decrement for spirv
* explicit spirv test
* Add missing check on result
* Hold on to counter resources
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Co-authored-by: Yong He <yonghe@outlook.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Compile append and consume structured buffers to glsl.
* Fix.
* Update CI config.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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