summaryrefslogtreecommitdiff
path: root/source/slang/slang-ir-glsl-legalize.cpp
AgeCommit message (Expand)Author
2021-03-03Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley
2021-02-16Add an accessor for IRInst opcode (#1707)Tim Foley
2021-01-05Add basic GLSL support for SV_Barycentrics (#1648)Tim Foley
2020-12-11Add first steps toward a "capability" system (#1636)Tim Foley
2020-07-20Multiple Entry Point Backend (#1437)Dietrich Geisler
2020-06-18Fix and improvements around repro (#1397)jsmall-nvidia
2020-05-29Feature/ast syntax standard (#1360)jsmall-nvidia
2020-03-05Feature/glslang spirv version (#1256)jsmall-nvidia
2020-03-03__spirv_version Decoration (#1255)jsmall-nvidia
2020-02-24Fix support for SV_Coverage on GLSL path (#1239)Tim Foley
2020-02-10Fix output GLSL for primitive ID in a geometry shader (#1214)Tim Foley
2020-02-10Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley
2019-10-22User IR-based layout for all IR steps (#1084)Tim Foley
2019-10-17Initial work on representing layout at IR level (#1079)Tim Foley
2019-10-08Fixed from Review of Entry Point decoration #1068 (#1072)jsmall-nvidia
2019-10-08Feature/ir entry point profile (#1068)jsmall-nvidia
2019-06-06Split out target code generation from CLikeSourceEmitter (#976)jsmall-nvidia
2019-06-04Review improvements on #971: WIP: Support for other source target languages (...jsmall-nvidia
2019-05-31Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia