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Making it easier to work with shaders
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slang-ir-explicit-global-context.cpp
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Author
Age
*
Update function type after inserting KernelContext parameter (#8551)
Julius Ikkala
2025-09-29
*
[CBP] Pointer frontend changes + groupshared pointer support (#7848)
ArielG-NV
2025-08-29
*
Address issues with GLSL style global in/out vars (#6669) (#6998)
sricker-nvidia
2025-06-06
*
Remove unnecessary parameters from Metal entry point signature (#6131)
Darren Wihandi
2025-01-22
*
Support specialization constant on WGSL and Metal. (#5780)
Yong He
2024-12-06
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-08-19
*
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-30
*
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-25
*
Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378)
ArielG-NV
2024-06-13
*
Support groupshared variables for Metal. (#4116)
Yong He
2024-05-06
*
Delete `wrap-global-context` pass. (#4114)
Yong He
2024-05-06
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-16
*
Actual global support (#2262)
jsmall-nvidia
2022-06-08
*
Fix for KernelContext threading issue for C++ targets (#1843)
jsmall-nvidia
2021-05-14
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Change parameter passing convention for CUDA (#1463)
Tim Foley
2020-07-28
*
Handle case of no global parameters for CPU/CUDA (#1457)
Tim Foley
2020-07-24
*
Remove KernelContext wrapper from CPU/CUDA emit (#1440)
Tim Foley
2020-07-15