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Making it easier to work with shaders
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slang-emit-spirv.cpp
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Author
2024-04-07
Add decoration PerPrimitiveEXT for all OutputPrimitives members for mesh (#3900)
Pankaj Mistry
2024-04-05
Add decoration PerPrimitiveEXT when a mesh output variable is decorated with ...
Pankaj Mistry
2024-04-03
Not emit DepthReplacing when frag shader uses SV_Position. (#3893)
Yong He
2024-04-03
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-03
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-02
Fix the erroneous logic of determining whether or not to emit DepthReplacing....
Yong He
2024-04-01
Correctly emit spv extension targeting EXT rather than NV, added to test for ...
ArielG-NV
2024-03-27
Fix incorrect SPV stride for unsized array (#3837)
kaizhangNV
2024-03-26
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-25
Fix missing PerPrimitive decoration in mesh shader output. (#3828)
Yong He
2024-03-18
Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)
Yong He
2024-03-15
Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...
ArielG-NV
2024-03-12
Make type names spec-conformant in SPIRV reflect. (#3748)
Yong He
2024-03-12
[SPIRV] Use VectorTimesScalar opcode. (#3737)
Yong He
2024-03-11
Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...
Yong He
2024-03-10
Fix spirv builtin for `SV_ShadingRate`. (#3730)
Yong He
2024-03-08
[SPIRV] fix code gen for `SV_Coverage`. (#3718)
Yong He
2024-03-07
[SPIRV] Fix pointer lowering bug. (#3713)
Yong He
2024-03-07
Fix SPIRV emit logic of `PrimitiveId` in fragment shader. (#3705)
Yong He
2024-03-05
[SPIRV] Fix DebugLine generated from source with #line directive. (#3678)
Yong He
2024-03-01
warnings (#3653)
Ellie Hermaszewska
2024-03-01
Various SPIRV fixes. (#3655)
Yong He
2024-02-29
Fix various crashes when generating debug info. (#3650)
Yong He
2024-02-29
[SPIRV] Fix logic for emitting debug matrix type. (#3649)
Yong He
2024-02-29
[SPIRV Debug] Properly update output arguments after call. (#3648)
Yong He
2024-02-28
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-23
SPIRV Fixes. (#3622)
Yong He
2024-02-21
Fix SPIRV lowering issue. (#3608)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-02-03
Fix spirv emit that leads to pathological downstream time. (#3546)
Yong He
2024-02-02
Capability type checking. (#3530)
Yong He
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-23
Fix incorrect behavior of operator% (#3470)
Jay Kwak
2024-01-19
Add `-fspv-reflect` support. (#3464)
Yong He
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2023-12-19
Lower sv_vertexid to decoration VertexIndex as defined in GL_KHR_vulkan_glsl ...
Pankaj Mistry
2023-12-13
Add spirv intrinsics for `ConstBufferPointer`. (#3407)
Yong He
2023-11-17
Add spirv intrinsic definition for `printf`. (#3340)
Yong He
2023-11-16
GLSL/SPIRV Fixes. (#3337)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-06
Fix ICE when lowering an associatedtype declref from an derived interface. (#...
Yong He
2023-11-02
Several spirv intrinsics and small fix (#3307)
Ellie Hermaszewska
2023-10-25
Fix warnings for gcc 12.3 (#3286)
Ellie Hermaszewska
2023-10-25
Add `IArray`. (#3281)
Yong He
2023-10-17
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-09
Run curated spirv-opt passes through slang-glslang. (#3266)
Yong He
2023-10-05
Use designated compiler ID in SPIRV backend. (#3261)
Yong He
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