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* Implement if(let ...) syntax (#3673) (#3958)kaizhangNV2024-04-17
* Support combined texture sampler when targeting HLSL. (#3963)Yong He2024-04-17
* commit to partially fix #3931 (#3972)ArielG-NV2024-04-17
* Add skeleton for metal backend. (#3971)Yong He2024-04-17
* Force Inline all the InterlockedAdd functions in stdlib (#3965)sriramm-nv2024-04-16
* Fix for unscoped enums circular reference causing an error, #3959 (#3962)ArielG-NV2024-04-16
* Init expressions for struct fields support, #3738 (#3907)ArielG-NV2024-04-16
* [GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)Yong He2024-04-15
* Support 64bit HLSL atomic functions (#3957)Jay Kwak2024-04-15
* Fix micro expansion issue for __LINE__. (#3942)Yong He2024-04-12
* Fix IR lowering bug of do-while loops. (#3941)Yong He2024-04-12
* Fix the issue that 'spGetDependencyFilePath' report 'unknown' (#3927) (#3939)kaizhangNV2024-04-12
* Fix another bug in entrypoint specialization arg synthesis. (#3933)Yong He2024-04-12
* Add missing astBuilder setting in `ComponentType::tryFoldIntVal`. (#3934)Yong He2024-04-12
* Fix the issues when compiling slang to library (#3936)kaizhangNV2024-04-11
* WIP: Fix the variable scope issue (#3838) (#3892)kaizhangNV2024-04-11
* Properly compile `gl_WorkgroupSize`. (#3925)Yong He2024-04-10
* Fix checking logic of entry point specialization arguments. (#3916)Yong He2024-04-10
* Fix typelayout for append/consume structured buffers. (#3924)Yong He2024-04-10
* Allow COM based API to discover and check entrypoints without [shader] attrib...Yong He2024-04-09
* typos (#3913)Pema Malling2024-04-09
* Add decoration PerPrimitiveEXT for all OutputPrimitives members for mesh (#3900)Pankaj Mistry2024-04-07
* Fix __init() functions that returns an existing value (#3866)sriramm-nv2024-04-05
* Add decoration PerPrimitiveEXT when a mesh output variable is decorated with ...Pankaj Mistry2024-04-05
* Legalization of non-struct when function expects struct, resolves #3840 (#3880)ArielG-NV2024-04-03
* Fix assertions due to malformed switch statements (#3858)sriramm-nv2024-04-03
* Not emit DepthReplacing when frag shader uses SV_Position. (#3893)Yong He2024-04-03
* Update glsl intrinsic for GroupMemoryBarrierWithGroupSync (#3890)Yong He2024-04-03
* Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...ArielG-NV2024-04-03
* Implement 8.14-8.19 of OpenGL-GLSL specificationArielG-NV2024-04-03
* Fix the erroneous logic of determining whether or not to emit DepthReplacing....Yong He2024-04-02
* Allow enum values to be used as generic arguments. (#3874)Yong He2024-04-02
* Support SM6.6 keyword "WaveSize" (#3871)Jay Kwak2024-04-01
* Fix static member lookup in pointer types. (#3869)Yong He2024-04-01
* Support `[RequirePrelude]` attribute on types. (#3867)Yong He2024-04-01
* Allow bit operators on enum types. (#3862)Yong He2024-04-01
* Fix peephole optimization of `TypeEquals`. (#3865)Yong He2024-04-01
* Correctly emit spv extension targeting EXT rather than NV, added to test for ...ArielG-NV2024-04-01
* Fix type union logic in generic type inference. (#3852)Yong He2024-03-28
* Fix incorrect SPV stride for unsized array (#3837)kaizhangNV2024-03-27
* Allow var/param names to be the same as type name. (#3850)Yong He2024-03-27
* Fix lookup to prevent finding `typedef` itself. (#3848)Yong He2024-03-27
* Fix parsing issue around __transparent_block. (#3842)Yong He2024-03-26
* Support mutable existential parameters. (#3836)Yong He2024-03-26
* Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV2024-03-26
* Fix the sign-extending issue in right shift (#3820)kaizhangNV2024-03-26
* Fix default space assignment. (#3833)Yong He2024-03-25
* Fix missing PerPrimitive decoration in mesh shader output. (#3828)Yong He2024-03-25
* Allow anonymous struct. (#3822)Yong He2024-03-23
* Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)Yong He2024-03-23