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Making it easier to work with shaders
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slang-emit-hlsl.cpp
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Author
Age
*
Passing associated type arguments to existential parameters + packing for `bo...
Yong He
2021-10-21
*
Avoid upcasting to f32 in 16bit float-uint bit cast. (#1938)
Yong He
2021-09-14
*
Bug fix in 16bit type emit, vk validation error fix. (#1936)
Yong He
2021-09-13
*
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-09-09
*
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-03
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-12
*
Add support for [noinline] attribute (#1650)
Tim Foley
2021-01-07
*
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
*
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-08-03
*
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
*
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-18
*
Remove aborting in emitLoopControlDecoration default case.
Yong He
2020-06-04
*
Emit [loop] attribute to output HLSL.
Yong He
2020-06-04
*
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-29
*
Improvements around hashing (#1355)
jsmall-nvidia
2020-05-26
*
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-27
*
Replace /* unhandled */ in source emit with a real error (#1313)
Tim Foley
2020-04-08
*
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
*
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
*
Fixes for DXR 1.1 RayQuery type (#1227)
Tim Foley
2020-02-19
*
Change handling of strings for HLSL/GLSL targets (#1204)
Tim Foley
2020-02-07
*
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
*
Address review comments on IR layout PR (#1091)
Tim Foley
2019-10-24
*
User IR-based layout for all IR steps (#1084)
Tim Foley
2019-10-22
*
Initial work on representing layout at IR level (#1079)
Tim Foley
2019-10-17
*
Fixed from Review of Entry Point decoration #1068 (#1072)
jsmall-nvidia
2019-10-08
*
Remove EntryPointLayout* use in emit logic. (#1071)
jsmall-nvidia
2019-10-08
*
Feature/ir entry point profile (#1068)
jsmall-nvidia
2019-10-08
*
IR types for subset of Attributes (#1067)
jsmall-nvidia
2019-10-04
*
Revise new COM-lite API (#1007)
Tim Foley
2019-08-08
*
Change how global-scope constants are handled (#1001)
Tim Foley
2019-07-17
*
Split out target code generation from CLikeSourceEmitter (#976)
jsmall-nvidia
2019-06-06