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Making it easier to work with shaders
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slang-emit-cpp.cpp
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Author
Age
*
Fix a bug in CUDA source emit (#2010)
Theresa Foley
2021-11-11
*
Generalize heterogenous code emit (#1968)
David Siher
2021-10-19
*
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-09-14
*
Half texture support (#1836)
jsmall-nvidia
2021-05-06
*
CUDA half comparison support (#1834)
jsmall-nvidia
2021-05-04
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Heterogeneous Flag Error Visibility (#1642)
Dietrich Geisler
2020-12-18
*
Use integer RTTI/witness handles in existential tuples. (#1598)
Yong He
2020-11-10
*
Generate `switch` based dynamic dispatch logic. (#1591)
Yong He
2020-10-29
*
Fix C++ emit for `bit_cast` inst. (#1570)
Yong He
2020-10-07
*
Small fixes for CUDA code emit (#1564)
Tim Foley
2020-10-05
*
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
*
Initial attempt to enable CUDA dynamic dispatch codegen (#1549)
Yong He
2020-09-17
*
Dynamic dispatch bug fixes. (#1541)
Yong He
2020-09-14
*
Allow existential types in `StructuredBuffer` element type. (#1536)
Yong He
2020-09-10
*
Test if blob is returned. (#1535)
jsmall-nvidia
2020-09-08
*
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-02
*
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-28
*
Export witness table and RTTI objects in compiled libraries. (#1514)
Yong He
2020-08-25
*
GPU Foreach Loop (#1498)
Dietrich Geisler
2020-08-17
*
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-05
*
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-08-03
*
Binary for Heterogeneous Example (#1467)
Dietrich Geisler
2020-07-31
*
IR pass to generate witness table wrappers. (#1443)
Yong He
2020-07-15
*
Remove KernelContext wrapper from CPU/CUDA emit (#1440)
Tim Foley
2020-07-15
*
CUDA/CPU varying compute inputs as IR pass (#1438)
Tim Foley
2020-07-10
*
Dynamic code gen for generic local variables. (#1434)
Yong He
2020-07-10
*
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-08
*
Emit pointers for CPU target. (#1418)
Yong He
2020-07-03
*
remove ThisPointerDecoration, generate IRInterfaceType in one pass
Yong He
2020-06-25
*
Remove interfaceType operand from lookup_witness_method inst
Yong He
2020-06-25
*
Partial fixes to code review comments
Yong He
2020-06-25
*
Dynamic dispatch for generic interface requirements.
Yong He
2020-06-24
*
Dynamic dispatch for static member functions of associatedtypes. (#1404)
Yong He
2020-06-19
*
Merge branch 'master' into dyndispatch
Tim Foley
2020-06-18
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*
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-18
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*
Improvements around C++ code generation (#1396)
jsmall-nvidia
2020-06-18
*
|
Dynamic dipatch non-static functions.
Yong He
2020-06-17
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/
*
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-17
*
Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...
Yong He
2020-06-15
*
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-29
*
CUDA global scope initialization of arrays without function calls. (#1320)
jsmall-nvidia
2020-04-14
*
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
*
Clean-ups related to expanded standard library coverage (#1269)
Tim Foley
2020-03-11
*
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
*
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
*
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-26
*
HLSL Intrinsic coverage test improvements (#1206)
jsmall-nvidia
2020-02-07
*
Float matrix intrinsic test/fixes (#1203)
jsmall-nvidia
2020-02-06
*
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
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