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authorjsmall-nvidia <jsmall@nvidia.com>2020-02-26 21:13:41 +0000
committerGitHub <noreply@github.com>2020-02-26 21:13:41 +0000
commit7bce066cfc51296a538c7a7d325133d60e352494 (patch)
treece54b40315274c3a7daaf5781de3d2504d72cba2 /source/slang/slang-emit-cpp.cpp
parent6308a1224672944220a1fee34ae22f70212703a0 (diff)
Support for RWTexture types on CPU and CUDA (#1243)
* Added FloatTextureData as a mechanism to enable CPU based Texture writes. * Add [] RWTexture access for CPU. * Fixed rw-texture-simple.slang.expected.txt * WIP: CUDA stdlib has support for [] surface access. * Made IRWTexture class able to take different locations. Doing a Texture2d access on CUDA works. * Fix bug in outputing UniformState - was missing out padding. Support RWTexture with array. Support RWTexture3D. * Use * for locations for read only textures, so only need a ITexture interface. * Fix problem around application of set/get for CUDA on subscript Texture types.
Diffstat (limited to 'source/slang/slang-emit-cpp.cpp')
-rw-r--r--source/slang/slang-emit-cpp.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/slang/slang-emit-cpp.cpp b/source/slang/slang-emit-cpp.cpp
index f3d16444a..945c070d1 100644
--- a/source/slang/slang-emit-cpp.cpp
+++ b/source/slang/slang-emit-cpp.cpp
@@ -2615,6 +2615,7 @@ void CPPSourceEmitter::_emitUniformStateMembers(const List<EmitAction>& actions,
// We want to output some padding
StringBuilder builder;
builder << "uint8_t _pad" << (padIndex++) << "[" << (paramInfo.offset - offset) << "];\n";
+ m_writer->emit(builder);
}
emitGlobalInst(paramInfo.inst);