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path: root/source/slang/slang-emit-c-like.cpp
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* Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)Yong He2024-09-05
* Support specialization constants. (#4963)Yong He2024-08-30
* Warn when inout parameter is never written (#4777)venkataram-nv2024-08-12
* Overhaul IR lowering of pointer types. (#4710)Yong He2024-07-25
* Implement non member function atomic texture support (#4544)ArielG-NV2024-07-10
* Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...ArielG-NV2024-06-28
* Support atomic intrinsics for Metal (#4473)Jay Kwak2024-06-25
* [Metal] Fix global constant array emit. (#4392)Yong He2024-06-14
* Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)Yong He2024-06-12
* Fix emit logic for getElementPtr. (#4362)Yong He2024-06-12
* Address glslang ordering requirments for 'derivative_group_*NV' (#4323)ArielG-NV2024-06-10
* RasterizerOrder resource for spirv and metal. (#4175)Yong He2024-05-16
* Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)Yong He2024-05-14
* Add LoadAligned and StoreAligned methods to ByteAddressBuffers (#4066)Sriram Murali2024-05-13
* More Metal Intrinsics. (#4143)Yong He2024-05-10
* Metal: propagate and specialize address space. (#4137)Yong He2024-05-08
* Added diagnostics & built-in type lowering for `[CUDAKernel]` functions (#4042)Sai Praveen Bangaru2024-04-30
* Support derivative functions in compute & capabilities adjustments (#4014)ArielG-NV2024-04-25
* Avoid DXC warnings for missing bitwise op parantheses (#4004)Jay Kwak2024-04-24
* Flag to prevent packing of cbuffer elements in HLSL backend. (#3993)Pema Malling2024-04-21
* Add metal downstream compiler + metallib target. (#3990)Yong He2024-04-19
* Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)sriramm-nv2024-04-19
* Add skeleton for metal backend. (#3971)Yong He2024-04-17
* Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...ArielG-NV2024-04-03
* Support SM6.6 keyword "WaveSize" (#3871)Jay Kwak2024-04-01
* Support `[RequirePrelude]` attribute on types. (#3867)Yong He2024-04-01
* Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV2024-03-26
* Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...ArielG-NV2024-03-15
* Mesh shader refactoring and bugfixes (#3702)Ellie Hermaszewska2024-03-14
* Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV2024-03-13
* Fix the cuda left-hand swizzle issue (#3538) (#3691)kaizhangNV2024-03-06
* [SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He2024-02-28
* Support pointers in SPIRV. (#3561)Yong He2024-02-08
* GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska2024-02-02
* Capability def parsing & codegen + disjoint sets (#3451)Yong He2024-01-18
* Fix GLSL static initialization bug. (#3409)Yong He2023-12-13
* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Parameter binding and gfx fixes. (#3302)Yong He2023-11-01
* Add `requirePrelude()` intrinsic function. (#3250)Yong He2023-09-29
* [Direct SPIRV]: ray tracing pipeline intrinsics. (#3244)Yong He2023-09-28
* Support `constref` parameters passing. (#3249)Yong He2023-09-28
* Various slangpy fixes. (#3227)Yong He2023-09-21
* Added `[AutoPyBindCUDA]` for automatic kernel binding + `[PyExport]` for expo...Sai Praveen Bangaru2023-09-19
* Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska2023-09-11
* Proper lowering of functiosn that returns NonCopyable values. (#3179)Yong He2023-09-03
* Add `target_switch` and `intrinsic_asm` statement. (#3154)Yong He2023-08-28
* Compile append and consume structured buffers to glsl. (#3142)Yong He2023-08-21
* SPIRV: debug source and debug line. (#3109)Yong He2023-08-15
* Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska2023-08-16