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Making it easier to work with shaders
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slang-ast-modifier.h
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Author
2021-07-09
Make Scope non ref counted (#1904)
jsmall-nvidia
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-02-12
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-01-07
Add support for [noinline] attribute (#1650)
Tim Foley
2020-11-05
Standard library save/loadable (#1592)
jsmall-nvidia
2020-10-20
Small improvement in AST serialization (#1582)
jsmall-nvidia
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-14
Fix an issue with explicit enum tag types (#1495)
Tim Foley
2020-07-31
Add [anyValueSize] attribute to interfaces and propagate that in the IR. (#1469)
Yong He
2020-06-30
Initial work on property declarations (#1410)
Tim Foley
2020-06-24
AST Serialization writing (#1407)
jsmall-nvidia
2020-06-05
ASTNodes use MemoryArena (#1376)
jsmall-nvidia
2020-06-04
First steps toward inheritance for struct types (#1366)
Tim Foley
2020-05-22
Tidy up around AST nodes (#1353)
jsmall-nvidia
2020-05-14
Change to make a single implementation of SLANG_ABSTRACT_CLASS and SLANG_CLAS...
jsmall-nvidia
2020-05-08
AST nodes using C++ Extractor (#1341)
jsmall-nvidia