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Making it easier to work with shaders
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preprocessor.cpp
Commit message (
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Author
Age
*
Preprocessor: fix `undef` and redefinition (#204)
Tim Foley
2017-10-09
*
Add an explicit `Name` type
Tim Foley
2017-08-14
*
Rename `Name` fields to `name`
Tim Foley
2017-08-14
*
Make source location lightweight
Tim Foley
2017-08-10
*
Major naming overhaul:
Tim Foley
2017-08-09
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Initial work on handling resources in structs during cross-compilation
Tim Foley
2017-07-11
*
Fix many warnings-as-errors issues.
Tim Foley
2017-07-06
*
Rename literal tokens.
Tim Foley
2017-06-28
*
Check for re-import at translation-unit level
Tim Foley
2017-06-26
*
Make `#import` work with preprocessor macros
Tim Foley
2017-06-26
*
Replace "auto-import" with `#import`
Tim Foley
2017-06-26
*
Fixes for preprocessor conditionals that use macros
Tim Foley
2017-06-19
*
Allow for automatic importing of Slang code
Tim Foley
2017-06-19
*
Rename `CoreLib::*` to `Slang`
Tim Foley
2017-06-15
*
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
*
Preprocessor: fix bug with multi-argument macros.
Tim Foley
2017-06-12
*
Initial import of code.
Tim Foley
2017-06-09