diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-06-15 13:12:51 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-06-15 13:12:51 -0700 |
| commit | 517513645afb8eaf4841e7b7035f1ba3a9c7cd57 (patch) | |
| tree | eb0fdf58f5f42c427ade3aac136a9053fbf21d54 /source/slang/preprocessor.cpp | |
| parent | c34a433d7aa3fdbfefee22f20d5aac2d960f392a (diff) | |
Rename `Slang::Compiler` -> `Slang`
This gets rid of one unecessary namespace.
Diffstat (limited to 'source/slang/preprocessor.cpp')
| -rw-r--r-- | source/slang/preprocessor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/slang/preprocessor.cpp b/source/slang/preprocessor.cpp index 60329c275..3bba307db 100644 --- a/source/slang/preprocessor.cpp +++ b/source/slang/preprocessor.cpp @@ -18,7 +18,7 @@ using namespace CoreLib; // idioms for using the preprocessor, found in shader code in the wild. -namespace Slang{ namespace Compiler { +namespace Slang{ // State of a preprocessor conditional, which can change when // we encounter directives like `#elif` or `#endif` @@ -2056,4 +2056,4 @@ TokenList preprocessSource( return tokens; } -}} +} |
