| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-07-10 | Start handling system-value semantics during lowering | Tim Foley |
| 2017-07-10 | More cross-compilation fixes | Tim Foley |
| 2017-07-09 | Ensure that lowered globals for `inout` shader parameters have unique names | Tim Foley |
| 2017-07-09 | Fix up scoping for cross-compiled `main()` body | Tim Foley |
| 2017-07-09 | Pick layout rules based on target languge, not source. | Tim Foley |
| 2017-07-08 | Move renaming logic to lowering pass. | Tim Foley |
| 2017-07-08 | Add back `UnparsedStmt` | Tim Foley |
| 2017-07-08 | Differentiate HLSL `for` loops in AST | Tim Foley |
| 2017-07-08 | Fully parse function bodies, even in "rewriter" mode | Tim Foley |
| 2017-07-07 | Eliminate `typedef`s when lowering to GLSL | Tim Foley |
| 2017-07-07 | Fix up visitor approach. | Tim Foley |
| 2017-07-06 | More exhaustive lowering | Tim Foley |
| 2017-07-06 | Add missing declaration types to lowering pass. | Tim Foley |
| 2017-07-06 | Fix many warnings-as-errors issues. | Tim Foley |
| 2017-07-06 | Start to support cross-compilation via "lowering" pass | Tim Foley |
