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Making it easier to work with shaders
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ir.cpp
Commit message (
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Author
Age
*
Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-20
*
Refactor several IR passes (#761)
Tim Foley
2018-12-19
*
First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
*
Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-17
*
Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-14
*
Move mangled name out of IRGlobalValue (#752)
Tim Foley
2018-12-13
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Decorations are instructions (#748)
Tim Foley
2018-12-11
*
Remove the "VM" and "bytecode" features (#745)
Tim Foley
2018-12-10
*
Change how buffers are emitted (#741)
Tim Foley
2018-12-07
*
Add support for globallycoherent modifier (#732)
Tim Foley
2018-11-29
*
Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
*
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
*
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
*
Fix a crash on function-static variables with initializers (#703)
Tim Foley
2018-10-30
*
Feature/premake linux (#689)
jsmall-nvidia
2018-10-25
*
Vulkan implicit sampler fixups (#686)
Tim Foley
2018-10-19
*
Add a warning on missing return, and initial SCCP pass (#671)
Tim Foley
2018-10-12
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
First pass implementation of IR serialization (#653)
jsmall-nvidia
2018-09-27
*
Improve IROp lookup (#650)
jsmall-nvidia
2018-09-25
*
Support for IRStringLit (#645)
jsmall-nvidia
2018-09-19
*
Improvements around IR representation and memory usage (#635)
jsmall-nvidia
2018-09-14
*
Support for Tessellation (#607)
jsmall-nvidia
2018-06-27
*
Fix global atomic functions (#582)
Tim Foley
2018-05-29
*
A bunch of work to resolve #569 (#576)
Tim Foley
2018-05-24
*
Fix Slang->GLSL translation for entry point with multiple `out` parameters (#...
Tim Foley
2018-05-23
*
Cleanups around behavior when the compiler fails (#553)
Tim Foley
2018-05-11
*
Allow more complex compound expressions when emitting from IR (#552)
Tim Foley
2018-05-04
*
Pass through original names for most declarations (#547)
Tim Foley
2018-05-03
*
Add support for "swizzled stores" (#544)
Tim Foley
2018-05-02
*
Fix for global generic parameter substitution (#512)
Tim Foley
2018-04-25
*
Fix successor computation for `switch` instruction (#520)
Tim Foley
2018-04-23
*
Fix GS cross-compilation after IR type system change (#507)
Tim Foley
2018-04-19
*
Fix output of `groupshared` with IR type system (#492)
Tim Foley
2018-04-18
*
Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
*
Falcor fixes (#479)
Tim Foley
2018-04-05
*
Prevent duplicating global values during specialization (#439)
Yong He
2018-03-12
*
IR: next phase of "everything is an instruction" (#433)
Tim Foley
2018-03-03
*
IR: "everything is an instruction" (#432)
Tim Foley
2018-03-01
*
Initial support for cross-compilation of geometry shaders to GLSL (#423)
Tim Foley
2018-02-23
*
Make `IRGlobalValue::mangledName` a `Name*`
Yong He
2018-02-22
*
Initial work on validating "constexpr"-ness in IR (#420)
Tim Foley
2018-02-22
*
more to fixing memory leaks
Yong He
2018-02-19
*
Fix IR memory leaks.
Yong He
2018-02-19
*
Implement IR-level translation of system values for GLSL (#413)
Tim Foley
2018-02-16
*
IR/Vulkan fixes (#412)
Tim Foley
2018-02-16
*
Fix a bug in IR use-def information (#406)
Tim Foley
2018-02-13
*
Basic IR support for `static const` globals (#404)
Tim Foley
2018-02-08
*
Falcor fixes (#402)
Tim Foley
2018-02-08
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