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path: root/source/slang/glsl.meta.slang
AgeCommit message (Expand)Author
2024-07-02Emit errors when invalid capabilities are used (#4510)ArielG-NV
2024-07-01Supply SPIRV capability for textureQueryLod (#4522)venkataram-nv
2024-06-28fix `WorkgroupSize()` compiler failiure (#4505)ArielG-NV
2024-06-28Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...ArielG-NV
2024-06-27Extend `countbits` intrinsic for vector types (#4499)venkataram-nv
2024-06-26Fix Texture2DMSArray (#4485)Jay Kwak
2024-06-17Fixed gl_LocalInvocationIndex being uvec3 instead of uint (#4403)gan_
2024-06-12Capability System: Implicit capability upgrade warning/error (#4241)ArielG-NV
2024-06-11Support integer typed textures for GLSL (#4329)Jay Kwak
2024-06-06Remove unnecessary call to __requireComputeDerivative (#4283)Jay Kwak
2024-05-17SPIR-V support for GLSL texture functions (#4184)Jay Kwak
2024-05-16Capabilities System, CapabilitySet Logic Overhaul (#4145)ArielG-NV
2024-05-07Support Metal math functions (#4118)Jay Kwak
2024-05-02Fix fmod behavior targetting GLSL and SPIR-V (#4080)Jay Kwak
2024-05-02Implement SPIR-V target for GLSL functions (#4083)Jay Kwak
2024-05-01Fix compile failures when using debug symbol. (#4069)Yong He
2024-04-29Replace __target_intrinsics and __specialize_for_target, part 1 (#4050)Jay Kwak
2024-04-25Fix unpackUnorm4x8 and unpackSnorm4x8 (#4033)Jay Kwak
2024-04-25Support derivative functions in compute & capabilities adjustments (#4014)ArielG-NV
2024-04-24Fix macos CI and clang warnings. (#4019)Yong He
2024-04-19Initial pass to add capability declarations to stdlib intrinsics. (#3912)ArielG-NV
2024-04-17Support combined texture sampler when targeting HLSL. (#3963)Yong He
2024-04-10Properly compile `gl_WorkgroupSize`. (#3925)Yong He
2024-04-03Implement 8.14-8.19 of OpenGL-GLSL specificationArielG-NV
2024-03-26Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV
2024-03-19Use static const in glsl.meta.slang. (#3801)Yong He
2024-03-15Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...ArielG-NV
2024-03-13Fix side effect checking around storage buffer type. (#3762)Yong He
2024-03-13Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV
2024-02-26Partially implement shader_subgroup extension(s); Partially resolves #3548 (#...ArielG-NV
2024-02-07Implement basic GLSL built-in functions (#3525)Jay Kwak
2024-02-05Implement GLSL build-in functions related to texture (#3544)Jay Kwak
2023-12-12Define `Texture::Sample` for float element types only. (#3403)Yong He
2023-12-06Support visibility control and default to `internal`. (#3380)Yong He
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-11-14Add GLSL Compatibility. (#3321)Yong He
2018-04-11Introduce an IR-level type system (#481)Tim Foley
2018-03-08Cleanups on slang-generate (#437)Tim Foley
2018-02-23Refactor IR type system, step 0Yong He
2017-11-06Parameter blocks (#245)Tim Foley
2017-10-23Fix output for matrix multiple in GLSL code (#228)Tim Foley
2017-10-19typo fixYONGH\yongh
2017-09-11Initial work on boilerplate code generatorTim Foley