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Making it easier to work with shaders
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2018-02-22
Initial work on validating "constexpr"-ness in IR (#420)
Tim Foley
2018-02-16
IR/Vulkan fixes (#412)
Tim Foley
2018-02-09
Handling of duplicate global shader parameter declarations (#405)
Tim Foley
2018-01-26
Fix handling of errors in imported modules (#387)
Tim Foley
2018-01-26
Fix some crashing bugs around local variable declarations. (#385)
Tim Foley
2018-01-16
Allow extension on interface (#369)
Yong He
2017-11-17
Add support for global generic parameters (#285)
Yong He
2017-11-07
Support generic interface methods (#251)
Yong He
2017-11-07
Attach correct types to subscript accessors
Tim Foley
2017-11-04
Merge https://github.com/shader-slang/slang
Yong He
2017-11-03
Fix #248 (#249)
Tim Foley
2017-10-31
work in-progress: type checking associated types
Yong He
2017-10-30
Support explicit `this` expressions
Tim Foley
2017-10-27
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-16
Implement notion of a "container format" (#213)
Tim Foley
2017-08-15
Improve diagnostics for overlapping/conflicting bindings
Tim Foley
2017-08-14
Add an explicit `Name` type
Tim Foley
2017-07-25
Add a `-o` option to command-line `slangc`
Tim Foley
2017-07-19
Try to improve handling of failures during compilation
Tim Foley
2017-07-18
Support scalarization of varying input/output for GLSL
Tim Foley
2017-06-28
Actually respect suffixes on numeric literals.
Tim Foley
2017-06-26
Replace "auto-import" with `#import`
Tim Foley
2017-06-15
Add basic support for `interface` declarations
Tim Foley
2017-06-09
Initial import of code.
Tim Foley
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