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Making it easier to work with shaders
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core.meta.slang
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*
Fix for vector initialization combinations (#1794)
jsmall-nvidia
2021-04-14
*
stdlib documentation (#1745)
jsmall-nvidia
2021-03-11
*
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-03
*
Add basic support for fragment shader interlock (FSI) (#1722)
Tim Foley
2021-02-22
*
Add `SampleGrad` overload for lod clamp. (#1711)
Yong He
2021-02-17
*
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-12
*
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-12
*
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-04
*
Downstream compiler line number test (#1682)
jsmall-nvidia
2021-02-02
*
Add support for [noinline] attribute (#1650)
Tim Foley
2021-01-07
*
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
*
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-04
*
Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)
Tim Foley
2020-09-02
*
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-28
*
Fix stdlib declarations for texture Gather() (#1510)
Tim Foley
2020-08-21
*
Fix stdlib declarations of bit-shift ops (#1471)
Tim Foley
2020-08-04
*
Add [anyValueSize] attribute to interfaces and propagate that in the IR. (#1469)
Yong He
2020-07-31
*
Initial work on property declarations (#1410)
Tim Foley
2020-06-30
*
Add != operator for enum types (#1394)
Tim Foley
2020-06-17
*
Remove implicit conversions to `void` (#1388)
Tim Foley
2020-06-15
*
First steps toward inheritance for struct types (#1366)
Tim Foley
2020-06-04
*
CPU Texture GetDimensions support (#1283)
jsmall-nvidia
2020-03-21
*
Remove RWTextureCube/Array from stdlib (#1285)
jsmall-nvidia
2020-03-20
*
Diagnostic compare special case for stdlib line number changes (#1286)
jsmall-nvidia
2020-03-20
*
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-16
*
Add a basc inlining facility for use in the stdlib (#1271)
Tim Foley
2020-03-11
*
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
*
Move definitions of simple vector/matrix builtins to stdlib. (#1247)
Tim Foley
2020-03-03
*
Additional Wave Intrinsic Support (#1252)
jsmall-nvidia
2020-03-02
*
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-26
*
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
*
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
*
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-14
*
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-10
*
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-08
*
Improve checks and diagnostics around redeclarations (#1201)
Tim Foley
2020-02-06
*
Texture Sample available in CUDA (#1176)
jsmall-nvidia
2020-01-24
*
Support conversion from int/uint to enum types (#1147)
Tim Foley
2019-12-06
*
getStringHash on string literals (#1140)
jsmall-nvidia
2019-12-03
*
Clean up the concept of "pseudo ops" (#1136)
Tim Foley
2019-11-22
*
Support for [__extern] attribute (#1111)
jsmall-nvidia
2019-11-06
*
Fix a typo in core.meta.slang which was causing an assert when (#1024)
Robert Stepinski
2019-08-16
*
Add an attribute to disable the overlapping-bindings warning (#1005)
Tim Foley
2019-07-29
*
Translate .Load() to imageLoad() for Vulkan (#967)
Tim Foley
2019-05-22
*
Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
*
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
*
Hotfix/bool fix (#907)
jsmall-nvidia
2019-03-14
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
[[vk::shader_record]] (#836)
jsmall-nvidia
2019-02-11
*
Add underscores to `AttributeUsage` to signal its preview state.
Yong He
2019-01-29
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