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* Fix for vector initialization combinations (#1794)jsmall-nvidia2021-04-14
* stdlib documentation (#1745)jsmall-nvidia2021-03-11
* Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley2021-03-03
* Add basic support for fragment shader interlock (FSI) (#1722)Tim Foley2021-02-22
* Add `SampleGrad` overload for lod clamp. (#1711)Yong He2021-02-17
* Initial support for DXR payload access qualifiers (#1705)Tim Foley2021-02-12
* Support `bit_cast` between complex types. (#1702)Yong He2021-02-12
* Fix line offset problem (#1690)jsmall-nvidia2021-02-04
* Downstream compiler line number test (#1682)jsmall-nvidia2021-02-02
* Add support for [noinline] attribute (#1650)Tim Foley2021-01-07
* Simplify workflow when using NVAPI (#1556)Tim Foley2020-09-23
* Allow mixing unspecialized and specialized existential parameters. (#1533)Yong He2020-09-04
* Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)Tim Foley2020-09-02
* Enable lower-generics pass universally. (#1518)Yong He2020-08-28
* Fix stdlib declarations for texture Gather() (#1510)Tim Foley2020-08-21
* Fix stdlib declarations of bit-shift ops (#1471)Tim Foley2020-08-04
* Add [anyValueSize] attribute to interfaces and propagate that in the IR. (#1469)Yong He2020-07-31
* Initial work on property declarations (#1410)Tim Foley2020-06-30
* Add != operator for enum types (#1394)Tim Foley2020-06-17
* Remove implicit conversions to `void` (#1388)Tim Foley2020-06-15
* First steps toward inheritance for struct types (#1366)Tim Foley2020-06-04
* CPU Texture GetDimensions support (#1283)jsmall-nvidia2020-03-21
* Remove RWTextureCube/Array from stdlib (#1285)jsmall-nvidia2020-03-20
* Diagnostic compare special case for stdlib line number changes (#1286)jsmall-nvidia2020-03-20
* Define compound intrinsic ops in the standard library (#1273)Tim Foley2020-03-16
* Add a basc inlining facility for use in the stdlib (#1271)Tim Foley2020-03-11
* Expand range of definitions that can be moved into stdlib (#1259)Tim Foley2020-03-06
* Move definitions of simple vector/matrix builtins to stdlib. (#1247)Tim Foley2020-03-03
* Additional Wave Intrinsic Support (#1252)jsmall-nvidia2020-03-02
* Support for RWTexture types on CPU and CUDA (#1243)jsmall-nvidia2020-02-26
* WIP on RWTexture types on CUDA/CPU (#1234)jsmall-nvidia2020-02-20
* First pass Texture Array support on CUDA/CPU (#1225)jsmall-nvidia2020-02-18
* Feature/cuda coverage (#1223)jsmall-nvidia2020-02-14
* Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley2020-02-10
* Fixes to make all CPU compute shaders work on CUDA (#1211)jsmall-nvidia2020-02-08
* Improve checks and diagnostics around redeclarations (#1201)Tim Foley2020-02-06
* Texture Sample available in CUDA (#1176)jsmall-nvidia2020-01-24
* Support conversion from int/uint to enum types (#1147)Tim Foley2019-12-06
* getStringHash on string literals (#1140)jsmall-nvidia2019-12-03
* Clean up the concept of "pseudo ops" (#1136)Tim Foley2019-11-22
* Support for [__extern] attribute (#1111)jsmall-nvidia2019-11-06
* Fix a typo in core.meta.slang which was causing an assert when (#1024)Robert Stepinski2019-08-16
* Add an attribute to disable the overlapping-bindings warning (#1005)Tim Foley2019-07-29
* Translate .Load() to imageLoad() for Vulkan (#967)Tim Foley2019-05-22
* Add better control over image formats for GLSL/SPIR-V targets (#939)Tim Foley2019-04-08
* GLSL half texture access (#931)jsmall-nvidia2019-03-27
* Hotfix/bool fix (#907)jsmall-nvidia2019-03-14
* Hotfix/texture2d gather (#876)jsmall-nvidia2019-03-05
* [[vk::shader_record]] (#836)jsmall-nvidia2019-02-11
* Add underscores to `AttributeUsage` to signal its preview state.Yong He2019-01-29