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Making it easier to work with shaders
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core.meta.slang.h
Commit message (
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Author
Age
*
Remove generated header files (#1264)
jsmall-nvidia
2020-03-06
*
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
*
Move definitions of simple vector/matrix builtins to stdlib. (#1247)
Tim Foley
2020-03-03
*
Additional Wave Intrinsic Support (#1252)
jsmall-nvidia
2020-03-02
*
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-26
*
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
*
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
*
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-14
*
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-10
*
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-08
*
Improve checks and diagnostics around redeclarations (#1201)
Tim Foley
2020-02-06
*
Texture Sample available in CUDA (#1176)
jsmall-nvidia
2020-01-24
*
Support conversion from int/uint to enum types (#1147)
Tim Foley
2019-12-06
*
getStringHash on string literals (#1140)
jsmall-nvidia
2019-12-03
*
Clean up the concept of "pseudo ops" (#1136)
Tim Foley
2019-11-22
*
Support for [__extern] attribute (#1111)
jsmall-nvidia
2019-11-06
*
Fix a typo in core.meta.slang which was causing an assert when (#1024)
Robert Stepinski
2019-08-16
*
Add an attribute to disable the overlapping-bindings warning (#1005)
Tim Foley
2019-07-29
*
Translate .Load() to imageLoad() for Vulkan (#967)
Tim Foley
2019-05-22
*
Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
*
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
*
Hotfix/bool fix (#907)
jsmall-nvidia
2019-03-14
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
Hotfix/fix stdlib error reporting (#866)
jsmall-nvidia
2019-02-27
*
[[vk::shader_record]] (#836)
jsmall-nvidia
2019-02-11
*
Add underscores to `AttributeUsage` to signal its preview state.
Yong He
2019-01-29
*
Fix core.meta.slang
Yong He
2019-01-29
*
Add support for user defined attributes.
Yong He
2019-01-29
*
Add GLSL translation rules for `SampleCmp`, `asint` and `asfloat`.
Yong He
2019-01-25
*
Fix GLSL translation of several Texture* operations (#800)
Tim Foley
2019-01-25
*
Add support for globallycoherent modifier (#732)
Tim Foley
2018-11-29
*
Fix declaration of RWTexture*.Load() operations (#722)
Tim Foley
2018-11-19
*
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
*
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
*
Feature/premake linux (#689)
jsmall-nvidia
2018-10-25
*
Add basic support for [mutating] methods (#667)
Tim Foley
2018-10-11
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
First pass implementation of IR serialization (#653)
jsmall-nvidia
2018-09-27
*
Improve IROp lookup (#650)
jsmall-nvidia
2018-09-25
*
Fixes around atomic operations (#652)
Tim Foley
2018-09-24
*
Remap IROp value ranges
jsmall-nvidia
2018-09-24
*
Remove the "hack sampler" workaround (#648)
Tim Foley
2018-09-21
*
Improve support for non-32-bit types. (#643)
Tim Foley
2018-09-20
*
Support for [[vk::push_constant]] (#629)
jsmall-nvidia
2018-08-22
*
Fix imageStore output for types other than 4-vectors (#622)
Tim Foley
2018-07-31
*
Feature/attributed binding (#621)
jsmall-nvidia
2018-07-31
*
Fix translation of RWTexture subscript operations for Vulkan (#618)
Tim Foley
2018-07-26
*
Support for Tessellation (#607)
jsmall-nvidia
2018-06-27
*
Improve generic argument inference for builtins (#598)
Tim Foley
2018-06-14
*
Initial support for enum declarations (#599)
Tim Foley
2018-06-12
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