diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2018-07-31 11:03:53 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-31 11:03:53 -0400 |
| commit | 9914ca800c92e9b3fe768dec4e913a302f3d678d (patch) | |
| tree | 49544fb2c0387f39876fd99e112cfc32ed05302d /source/slang/core.meta.slang.h | |
| parent | 171f524d7ca2922084a33f50c77a1e8797e80949 (diff) | |
Feature/attributed binding (#621)
* Typo fix, and added dxc to command line documentation.
* Fix small typos.
Added support for Scope to lexer.
Fix bug in Token ctor.
* Add support for attribute names that are scoped.
* Added GLSLBindingAttribute. Make binding work through core.met.slang.
* Allow [[gl::binding(binding, set)]]
[[vk::binding(binding,set)]]
Diffstat (limited to 'source/slang/core.meta.slang.h')
| -rw-r--r-- | source/slang/core.meta.slang.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/source/slang/core.meta.slang.h b/source/slang/core.meta.slang.h index d6c742321..555353c92 100644 --- a/source/slang/core.meta.slang.h +++ b/source/slang/core.meta.slang.h @@ -1132,6 +1132,14 @@ SLANG_SPLICE(kIROp_Eql SLANG_RAW(")\n") SLANG_RAW("bool operator==(E left, E right);\n") SLANG_RAW("\n") +SLANG_RAW("// Binding Attributes\n") +SLANG_RAW("\n") +SLANG_RAW("__attributeTarget(DeclBase)\n") +SLANG_RAW("attribute_syntax [vk_binding(binding: int, set: int = 0)]\t\t\t: GLSLBindingAttribute;\n") +SLANG_RAW("\n") +SLANG_RAW("__attributeTarget(DeclBase)\n") +SLANG_RAW("attribute_syntax [gl_binding(binding: int, set: int = 0)]\t\t\t: GLSLBindingAttribute;\n") +SLANG_RAW("\n") SLANG_RAW("// Statement Attributes\n") SLANG_RAW("\n") SLANG_RAW("__attributeTarget(LoopStmt)\n") @@ -1199,3 +1207,4 @@ SLANG_RAW("\n") SLANG_RAW("// Compute Shader\n") SLANG_RAW("__attributeTarget(FuncDecl)\n") SLANG_RAW("attribute_syntax [numthreads(x: int, y: int = 1, z: int = 1)] : NumThreadsAttribute;\n") +SLANG_RAW("\n") |
