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Making it easier to work with shaders
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compiler.cpp
Commit message (
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Author
Age
*
Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
*
Feature/file unique identity (#789)
jsmall-nvidia
2019-01-21
*
Not finding dxil no longer an error. Outputs a warning. (#781)
jsmall-nvidia
2019-01-16
*
Feature/external compiler reporting (#776)
jsmall-nvidia
2019-01-16
*
Feature/serialization debug info (#767)
jsmall-nvidia
2019-01-07
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Remove the "VM" and "bytecode" features (#745)
Tim Foley
2018-12-10
*
* Renamed spSessionHasCompileTargetSupport to spSessionCheckCompileTargetSup...
jsmall-nvidia
2018-11-28
*
Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
*
Add support for unbounded arrays as shader parameters (#725)
Tim Foley
2018-11-21
*
* Fix bug outputing dxbc assembly (#719)
jsmall-nvidia
2018-11-13
*
Feature/shared library refactor (#712)
jsmall-nvidia
2018-11-06
*
Add support for a "strict" floating-point mode (#709)
Tim Foley
2018-11-01
*
Fix handling of DXR profiles (#704)
Tim Foley
2018-10-30
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Feature/file system cache (#692)
jsmall-nvidia
2018-10-26
*
Feature/include refactor (#675)
jsmall-nvidia
2018-10-16
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
Add support for "blobs" and a file-system callback (#596)
Tim Foley
2018-06-14
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Make render-test use Slang for all shader compilation (#597)
Tim Foley
2018-06-13
*
Entry point attribute (#447)
Tim Foley
2018-03-19
*
Add support for global generic parameters (#285)
Yong He
2017-11-17
*
fixed all warnings
Yong He
2017-11-04
*
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01
*
Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
*
Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-13
*
Move reflection JSON generation into separate text fixture (#211)
Tim Foley
2017-10-13
*
First attempt at a Linux build (#193)
Tim Foley
2017-09-27
*
Initial work on a "VM" for Slang code (#189)
Tim Foley
2017-09-21
*
IR: handle control flow constructs (#186)
Tim Foley
2017-09-14
*
Add an explicit `Name` type
Tim Foley
2017-08-14
*
Make source location lightweight
Tim Foley
2017-08-10
*
Remove uses of global variables
Tim Foley
2017-08-07
*
Add a `-o` option to command-line `slangc`
Tim Foley
2017-07-25
*
Add an API option to control emission of `#line` directives
Tim Foley
2017-07-21
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Build a dynamic library for Slang
Tim Foley
2017-07-19
*
Add support for dumping intermediates for debugging.
Tim Foley
2017-07-13
*
Allow GLSL `#version` to be selected based on profile
Tim Foley
2017-07-13
*
Properly register error on downstream compiler failure
Tim Foley
2017-07-12
*
Add basic reflection query for checking if entry point is "sample-rate"
Tim Foley
2017-07-12
*
Fixup for binary/string output.
Tim Foley
2017-07-11
*
Removed spGetTranslationUnitCode; Unified EntryPointResult/TranslationUnitRes...
Kai-Hwa Yao
2017-07-10
*
Refactored compile output to work with raw data instead of Strings
Kai-Hwa Yao
2017-07-10
*
Cleanups for test cases:
Tim Foley
2017-07-10
*
Pick layout rules based on target languge, not source.
Tim Foley
2017-07-09
*
Start to support cross-compilation via "lowering" pass
Tim Foley
2017-07-06
*
Overhaul handling of entry points and translation units.
Tim Foley
2017-06-20
*
Rename `CoreLib::*` to `Slang`
Tim Foley
2017-06-15
*
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
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