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* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
| | | | | | | | | | | | * Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge.
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * List made members m_ Tweaked types to closer match conventions. * Use asserts for checking conditions on List. Other small improvements. * List<T>.Count() -> getSize() * List<T> Add -> add First -> getFirst Last -> getLast RemoveLast -> removeLast ReleaseBuffer -> detachBuffer GetArrayView -> getArrayView * List<T>:: AddRange -> addRange Capacity -> getCapacity Insert -> insert InsertRange -> insertRange AddRange -> addRange RemoveRange -> removeRange RemoveAt -> removeAt Remove -> remove Reverse -> reverse FastRemove -> fastRemove FastRemoveAt -> fastRemoveAt Clear -> clear * List<T> FreeBuffer -> _deallocateBuffer Free -> clearAndDeallocate SwapWith -> swapWith * List<T> SetSize -> setSize Reserve -> reserve GrowToSize growToSize * UnsafeShrinkToSize -> unsafeShrinkToSize Compress -> compress FindLast -> findLastIndex FindLast -> findLastIndex Simplify Contains * List<T> Removed m_allocator (wasn't used) Swap -> swapElements Sort -> sort Contains -> contains ForEach -> forEach QuickSort -> quickSort InsertionSort -> insertionSort BinarySearch -> binarySearch Max -> calcMax Min -> calcMin * Initializer::Initialize -> initialize List<T>:: Allocate -> _allocate Init -> _init IndexOf -> indexOf * * Put #include <assert.h> in common.h, and remove unneeded inclusions * Small refactor of ArrayView - remove stride as not used * getSize -> getCount setSize -> setCount unsafeShrinkToSize->unsafeShrinkToCount growToSize -> growToCount m_size -> m_count * Some tidy up around Allocator. * Use Index type on List. * Refactor of IntSet. First tentative look at using Index. * Made Index an Int Did preliminary fixes. Made String use Index. * Partial refactor of String. * String::Buffer -> getBuffer ToWString -> toWString * Small improvements to String. String:: Buffer() -> getBuffer() Equals() -> equals * Try to use Index where appropriate. * Fix warnings on windows x86 builds.
* Feature/serialization debug info (#767)jsmall-nvidia2019-01-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Remove AppContext. Use StdChannels to hold writers, and TestToolUtil to hold test tool specific functionality. * StdChannels -> StdWriters * getStdOut -> getOut, getStdError -> getError * Renamed main.cpp files of tools to try and stop visual studio getting confused between files - such that clicking on an error takes editor to the right location. * Work in progress on being able to serialize debug information. * * Added MemoryStream * First pass converting to IRSerialData * Able to read and write IRSerialData with debug data * Start at reconstruting IR serialized data. * First pass of generation debug SourceLocs from debug data. Works for test set for line nos. * Bug fixes. Moved testing of serialization into IRSerialUtil * Work around problem with irModule = generateIRForTranslationUnit(translationUnit); two times in a row produces different output(!). Fix by just creating once. * Remove problem with use of ternary op in slang.cpp on gcc/clang. * Added -verify-debug-serial-ir option that makes IR modules go through full serialization with debug information and verification. * Add a test that does serial debug verification that is run by default on linux.
* First attempt at a Linux build (#193)Tim Foley2017-09-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * First attempt at a Linux build - Fix up places where C++ idioms were written assuming lenient behavior of Microsoft's compiler - Add a few more alternatives for platform-specific behavior where Windows was the only platform accounted for. - Add a basic Makefile that can at least invoke our build, even if it isn't going good dependency tracking, etc. - Build `libslang.so` and `slangc` that depends on it, using a relative `RPATH` to make the binary portable (I hope) - Add an initial `.travis.yml` to see if we can trigger their build process. * Fixup: const bug in `List::Sort` I'm not clear why this gets picked up by the gcc *and* clang that Travis uses, but not the (newer) gcc I'm using on Ubuntu here, but I'm hoping it is just some missing `const` qualifiers. * Fixup: reorder specialization of "class info" Clang complains about things being specialized after being instantiated (implicilty), and I hope it is just the fact that I generate the class info for the roots of the hierarchy after the other cases. We'll see. * Fixup: add `platform.cpp` to unified/lumped build * Fixup: Windows uses `FreeLibrary` and not `UnloadLibrary` * Fixup: fix Windows project file to include new source file This obviously points to the fact that we are going to need to be generating these files sooner or later.
* Overhaul `RefPtr` and `String`Tim Foley2017-06-29
| | | | | | | | | | | | | | | | | | | | | - `RefPtr` no longer tries to have distinct cases for interal-vs-external reference counts. Instead we always require an internal reference count. - Types the used `RefPtr` but weren't `RefObject` were made to inherit `RefObject` - The `ReferenceCounted` base class was removed, so that only `RefObject` remains - Implicit conversion from `RefPtr<T>` to `T*` added - This created some complicates for other types that relied on implicit conversions, so this isn't a net cleanup right now - The main type that got messed up by the above was `String`, which previously held a `RefPtr<char, ...>`. This change thus *also* includes a major overhaul of `String`: - `String` now holds all its data via indirection, using a `StringRepresentation` that is a `RefObject`. This object holds a length, capacity, and directly stores the character data in its allocation. This means that `sizeof(String)==sizeof(void*)` - It is now possible to directly mutate a `String` by appending to its representation (we just need to ensure it has a reference count of `1`, possibly by cloning it). This means that `StringBuilder` is now basically just an idomatic use of `String` - A couple operations that just return sub-ranges of a `String` now return `StringSlice` to avoid allocation when it isn't needed. This required more work. - Indices into strings changed from `int` to `UInt` (which is pointer-sized). This had a bunch of follow-on changes because the value `-1` sometimes needs to be special-cased in code that uses indices. Further cleanups are probably needed here.
* Remove more "core" code that isn't used.Tim Foley2017-06-15
| | | | It is always easier to add back code when you need it, than it is to maintain code you aren't using.
* Rename `CoreLib::*` to `Slang`Tim Foley2017-06-15
| | | | | | Getting rid of more namespace complexity and stripping things down to the basics. This also gets rid of some dead code in the "core" library.
* Initial import of code.Tim Foley2017-06-09