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authorjsmall-nvidia <jsmall@nvidia.com>2019-01-07 09:31:31 -0500
committerGitHub <noreply@github.com>2019-01-07 09:31:31 -0500
commiteb331446e3bee812d1df19cf59eb2d23d287ac74 (patch)
tree34e2bc99746606cf53e775c423871496e9ee302d /source/core/stream.h
parentd155eaa92d56a4ec00109d25c8c70fe12fb96c2e (diff)
Feature/serialization debug info (#767)
* Remove AppContext. Use StdChannels to hold writers, and TestToolUtil to hold test tool specific functionality. * StdChannels -> StdWriters * getStdOut -> getOut, getStdError -> getError * Renamed main.cpp files of tools to try and stop visual studio getting confused between files - such that clicking on an error takes editor to the right location. * Work in progress on being able to serialize debug information. * * Added MemoryStream * First pass converting to IRSerialData * Able to read and write IRSerialData with debug data * Start at reconstruting IR serialized data. * First pass of generation debug SourceLocs from debug data. Works for test set for line nos. * Bug fixes. Moved testing of serialization into IRSerialUtil * Work around problem with irModule = generateIRForTranslationUnit(translationUnit); two times in a row produces different output(!). Fix by just creating once. * Remove problem with use of ternary op in slang.cpp on gcc/clang. * Added -verify-debug-serial-ir option that makes IR modules go through full serialization with debug information and verification. * Add a test that does serial debug verification that is run by default on linux.
Diffstat (limited to 'source/core/stream.h')
-rw-r--r--source/core/stream.h28
1 files changed, 27 insertions, 1 deletions
diff --git a/source/core/stream.h b/source/core/stream.h
index 4eea6a909..67a3549e9 100644
--- a/source/core/stream.h
+++ b/source/core/stream.h
@@ -53,7 +53,7 @@ namespace Slang
enum class FileAccess
{
- Read = 1, Write = 2, ReadWrite = 3
+ None = 0, Read = 1, Write = 2, ReadWrite = 3
};
enum class FileShare
@@ -61,6 +61,32 @@ namespace Slang
None, ReadOnly, WriteOnly, ReadWrite
};
+ class MemoryStream : public Stream
+ {
+ public:
+ virtual Int64 GetPosition() SLANG_OVERRIDE { return m_position; }
+ virtual void Seek(SeekOrigin origin, Int64 offset) SLANG_OVERRIDE;
+ virtual Int64 Read(void * buffer, Int64 length) SLANG_OVERRIDE;
+ virtual Int64 Write(const void * buffer, Int64 length) SLANG_OVERRIDE;
+ virtual bool IsEnd() SLANG_OVERRIDE { return m_atEnd; }
+ virtual bool CanRead() SLANG_OVERRIDE { return (int(m_access) & int(FileAccess::Read)) != 0; }
+ virtual bool CanWrite() SLANG_OVERRIDE { return (int(m_access) & int(FileAccess::Write)) != 0; }
+ virtual void Close() SLANG_OVERRIDE { m_access = FileAccess::None; }
+
+ MemoryStream(FileAccess access) :
+ m_access(access),
+ m_position(0),
+ m_atEnd(false)
+ {}
+
+ UInt m_position;
+
+ bool m_atEnd; ///< Happens when a read is done and nothing can be returned because already at end
+
+ FileAccess m_access;
+ List<uint8_t> m_contents;
+ };
+
class FileStream : public Stream
{
private: