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Making it easier to work with shaders
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Author
2019-11-05
API support for IR modules - setting references to libs, and returns lib from...
jsmall-nvidia
2019-11-01
Using repro as a file system (#1104)
jsmall-nvidia
2019-10-31
Reference IR modules with entry point (#1101)
jsmall-nvidia
2019-10-23
Expose more repro in API, support output params. (#1087)
jsmall-nvidia
2019-10-21
First pass Repro documentation (#1086)
jsmall-nvidia
2019-10-21
`Repro` functionality (#1085)
jsmall-nvidia
2019-10-11
Add ability to obfuscate name when generating GLSL/HLSL source (#1075)
Robert Stepinski
2019-09-23
Simple test profiling (#1062)
jsmall-nvidia
2019-09-13
Revisions to "new" Slang API based on use in Falcor (#1052)
Tim Foley
2019-08-28
Support for getting git version from IGlobalSession (#1040)
jsmall-nvidia
2019-08-20
User defined downstream compiler prelude (#1028)
jsmall-nvidia
2019-08-12
Ability to set Paths on Pass Through/Back End Compilers (#1010)
jsmall-nvidia
2019-08-12
Callable CPU code support (#1014)
jsmall-nvidia
2019-08-08
Make SlangSession an alias for slang::IGlobalSession (#1011)
jsmall-nvidia
2019-08-08
Revise new COM-lite API (#1007)
Tim Foley
2019-07-17
Slang -> C++ -> SharedLibrary -> Test (#999)
jsmall-nvidia
2019-06-19
Start exposing a new COM-lite API (#987)
Tim Foley
2019-06-17
Fix shared library loading for testing. (#986)
jsmall-nvidia
2019-05-31
WIP: Support for other source target language (#971)
jsmall-nvidia
2019-05-22
Basic layout and reflection for specialized types (#970)
Tim Foley
2019-05-20
Changes required for application adoption of interface-type parameters (#963)
Tim Foley
2019-04-25
Feature/build osx (#955)
jsmall-nvidia
2019-04-25
Feature/uint int definition (#954)
jsmall-nvidia
2019-03-18
* Added ToolReturnCode to be more rigerous about how a return code is passed ...
jsmall-nvidia
2019-03-13
Add SLANG_ACCELERATION_STRUCTURE resource shape for RaytracingAccelerationStr...
Phil Guo
2019-03-12
Add options to control optimization and debug information (#897)
Tim Foley
2019-03-08
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-02-19
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-15
Split front- and back-ends (#846)
Tim Foley
2019-02-04
Feature/view path (#824)
jsmall-nvidia
2019-01-29
Add support for user defined attributes.
Yong He
2019-01-21
Feature/file unique identity (#789)
jsmall-nvidia
2019-01-17
Feature/hash for source identity (#786)
jsmall-nvidia
2019-01-16
Feature/external compiler reporting (#776)
jsmall-nvidia
2018-12-12
Remove the valist from the ISlangWriter interface. Replace with begin/endAppe...
jsmall-nvidia
2018-12-12
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-10
Remove the "VM" and "bytecode" features (#745)
Tim Foley
2018-11-30
Add support for Vulkan raytraicng "shader record" (#735)
Tim Foley
2018-11-30
Use register spaces by default for D3D12 targets (#734)
Tim Foley
2018-11-28
* Renamed spSessionHasCompileTargetSupport to spSessionCheckCompileTargetSup...
jsmall-nvidia
2018-11-21
Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
Add support for unbounded arrays as shader parameters (#725)
Tim Foley
2018-11-12
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-06
Feature/shared library refactor (#712)
jsmall-nvidia
2018-11-01
Add support for a "strict" floating-point mode (#709)
Tim Foley
2018-10-29
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-26
Feature/file system cache (#692)
jsmall-nvidia
2018-10-22
Fix problem with __import not working (#688)
jsmall-nvidia
2018-10-16
Feature/include refactor (#675)
jsmall-nvidia
2018-10-04
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
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