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Making it easier to work with shaders
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Author
Age
*
Upgrade glslang (#1995)
jsmall-nvidia
2021-10-28
*
Update glslang binaries (#1991)
jsmall-nvidia
2021-10-27
*
SPIR-V fixes (#1992)
jsmall-nvidia
2021-10-27
*
SPIR-V optimization diagnostics (#1989)
jsmall-nvidia
2021-10-26
*
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-25
*
Feature/update slang binaries (#1988)
jsmall-nvidia
2021-10-22
*
Upgrade slang-binaries (#1986)
jsmall-nvidia
2021-10-21
*
Updated glslang binaries (#1977)
jsmall-nvidia
2021-10-13
*
Update spirv/glslang generated files (#1976)
jsmall-nvidia
2021-10-13
*
Upgrade to GLSLANG 11.16.0+ (#1962)
jsmall-nvidia
2021-10-09
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
Upgrade glslang to 11.5.0 (#1910)
jsmall-nvidia
2021-07-16
*
Enable testing with Swiftshader. (#1906)
Yong He
2021-07-09
*
Update VS projects to 2019. (#1901)
Yong He
2021-07-08
*
Update Vulkan headers (#1896)
Yong He
2021-06-25
*
Update binaries (#1758)
Tim Foley
2021-03-16
*
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-04
*
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-24
*
Upgrade slang-binaries for glslang 11.1.0 (#1664)
Tim Foley
2021-01-21
*
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-20
*
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
*
Zip FileSystem support (#1617)
jsmall-nvidia
2020-12-02
*
Use glslang linux binaries build on TC. (#1534)
jsmall-nvidia
2020-09-04
*
Removed use of pthreads in glslang (#1517)
jsmall-nvidia
2020-08-27
*
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
*
slang-glslang binaries update, including fixes from PR Bugfix: WaveActiveCoun...
jsmall-nvidia
2020-08-11
*
Slang binaries including #1485 fix (#1486)
jsmall-nvidia
2020-08-10
*
Upgrade to Glslang 11.0.0 (#1466)
jsmall-nvidia
2020-07-31
*
Update slang-binaries to verison with SPIR-V version support. (#1261)
jsmall-nvidia
2020-03-06
*
Update slang-binaries to use docker built glslsang (#1134)
Robert Stepinski
2019-11-21
*
Fix path to Linux x86 glslang binary (#1126)
Tim Foley
2019-11-14
*
Update slang-binaries to include Linux x86 glslang (#1125)
Tim Foley
2019-11-14
*
Initial work on direct emission of SPIR-V (#1118)
Tim Foley
2019-11-14
*
Enable use of pre-built glslang binaries (#1120)
Tim Foley
2019-11-14
*
Enable spriv-opt on spirv (#1076)
Robert Stepinski
2019-10-17
*
Use d3dcompiler_47.dll from slang-binaries on windows. (#1047)
jsmall-nvidia
2019-09-06
*
Update glslang version (#940)
Tim Foley
2019-04-08
*
Upgraded vulkan headers to v1.1.103 (#909)
jsmall-nvidia
2019-03-15
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Update to the latest version of the glslang reference compiler (#835)
Robert Stepinski
2019-02-08
*
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
Remove the "hack sampler" workaround (#648)
Tim Foley
2018-09-21
*
Add basic support for "Dear IMGUI" (#625)
Tim Foley
2018-08-06
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03
*
Update to top-of-tree glslang (2018-04-02). (#470)
Tim Foley
2018-04-02
*
Initial work on getting render-test to support vulkan (#391)
Tim Foley
2018-02-02
*
turn on 'treat warnings as errors' (#266)
Yong He
2017-11-07
*
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01
*
Update version of `glslang` in submodule
Tim Foley
2017-07-13
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