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* [gfx] specify resource view buffer range in bytes (#4149)skallweitNV2024-05-13
* Add gfx interface definition in Slang. (#2364)Yong He2022-08-16
* Various fixes to gfx. (#2120)Yong He2022-02-09
* More fixes to GFX d3d12. (#2084)Yong He2022-01-19
* Various fixes to GFX, nested parameter block test for d3d12. (#2081)Yong He2022-01-14
* Draw call tests for Vulkan (#2073)lucy96chen2022-01-10
* Remove `PipelineType` from gfx header. (#2051)Yong He2021-12-09
* gfx: D3D12 and VK Fence implementation. (#2048)Yong He2021-12-07
* Expanded gfx::Format to include additional formats (#1982)lucy96chen2021-10-26
* [gfx] Inline raytracing fixes in response to code review. (#1905)Yong He2021-07-09
* Implement gfx inline ray tracing on D3D12. (#1902)Yong He2021-07-08
* [gfx] Add inline ray tracing support. (#1899)Yong He2021-06-30